FROM PATREON
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Hello everyone,
since Version 0.15 is out and hopefully played by many patrons, I can now explain the "weird" story and planned game mechanic better.
After I played many many other games, at mostly every game something happen. The story is good at the start and then goes the developer in a path, which I don't want to follow or would play the game in other ways.
So the plan is to create a open world where the player can play the story or ignore it completly like in the game "Skyrim."
For explanation if someone don't know the game:
You are set in a world, have only a few hints what's going on and then you can follow the main quest at your pace, ignore it complete and make other quests or do what you want. For example I love to run around an kill everybody and rob them after
I don't even know the story of that game after many, many times playing.
And now to explain that on "the tyrant":
You set in the game after 1 year away, many things are fucked up, some characters are acting weird and you have no idea what to do. So you'll have to decide yourself, do (examples):
- Find about the main story yourself by getting hints out of talking, finding a way to the basement, join the gang of them or observe their doing to bring the game to the story end.
- Build your own world like ignoring the story and just deal with it when it cross your playing and set it up on a corruption or love setting, or both. Get rid of rivals or let them join your way of playing.
- Or ignore their doing and watch them
- Or other ways you want to play the game...
About 0.15 in particular:
Day 1 is repeatable, that is planned this way and when the events are done, they'll be repeatable with the right text, like other text when you do them several times. At the moment only one event recognizes when you play it a second time.
The weekday will be that 1 day, every character have a daily routine, only a few events will change in that routine, except you don't interfere (later versions) and break that routine. The weekend will have other events, but also repeating.
And with collecting points the events will become new options, so you can decide what Love or Corruption thing you want to do on which event of the day, or which you want to ignore.
Every character or NPC who's involved in the game will have that daily routine and when you can go to town you can spend your time with them. Like stalking the new girl all the time. Or talking with Martin about emo stuff.
And about lesser content at playing with NTR settings off:
The game will be the same, but you won't see the NTR extra scenes. (+ scenes from hardcore NTR setting)
I hope that clearify some questions. Feel free as everytime to ask more or give me more ideas.