There is no dispute label to jump to. It should be d13despute. Renpy should default to using loose files so you should just be able to unzip this and add it to the game folder.
Well at least you put it in a spoiler... Instead of the actual pic you meant. But yeah, a small bug is all it is. They said something about it not very many post behind yours.So the ending screen shows: "End of Version 0.1". Is this just a typo or what? It shows that right after
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Thanks for the heads up. I must have missed that.Well at least you put it in a spoiler... Instead of the actual pic you meant. But yeah, a small bug is all it is. They said something about it not very many post behind yours.
Hey! Thanks for the feedback, and sorry for the rough experience.Lasted 5 minutes, I am not saying it cannot get better, but its just rough.
- Opened the game, it launches in (probably) russian language
- Switching to english language doesn't help that much as the game has missing translations
- The first 5 minutes is just jarring, the narrative just doesn't flow naturally, conversation just feels off(missing translations really dont help here)
I flat out just gave up after this, I dont have a mood to play a game where half of the conversations will not be in english.
I can't speak for every example, but in the basketball scene (Alex/Nate), line after (Alex) "You know, I'm glad you're in the group...", Nate replies in Russian (Cyrillic text appears, so I assume it's the default line), and Alex then responds "Yeah, I think it's worth grabbing a couple of books. ...". (I believe it's something about routine and needing to get books.)As for the missing translations that’s strange, since I tested the English version and everything seemed properly translated. Could you please tell me where exactly you saw text still in Russian? It’ll help me figure out what went wrong.
It's certainly an issue. I've put down the game down a few times because it's hard to get through. It's not as bad as other games/stories out there, but the rapid-fire introduction scenes (first couple of days of university) have a lot of new information, and new people, coupled with that awkward/unnatural feeling, so it's a bit draining. Nothing that can't be overcome by someone who wants to read the story, and the weight of the two issues drops after you know more people.English isn’t my native language, so some lines might sound a bit unnatural.
Thank you so much for such a detailed explanation that helps a lot. I’ll check the basketball scene you mentioned. It looks like that line somehow slipped through the translation process. I’ll fix it in the next update.I can't speak for every example, but in the basketball scene (Alex/Nate), line after (Alex) "You know, I'm glad you're in the group...", Nate replies in Russian (Cyrillic text appears, so I assume it's the default line), and Alex then responds "Yeah, I think it's worth grabbing a couple of books. ...". (I believe it's something about routine and needing to get books.)
It's certainly an issue. I've put down the game down a few times because it's hard to get through. It's not as bad as other games/stories out there, but the rapid-fire introduction scenes (first couple of days of university) have a lot of new information, and new people, coupled with that awkward/unnatural feeling, so it's a bit draining. Nothing that can't be overcome by someone who wants to read the story, and the weight of the two issues drops after you know more people.
Not that it helps to know too much, but it's a common problem. The only real 'fix' for it is to space out some of the new information. I'm not sure how you'd do that in this case/context, but if you're going to add new people later, spacing out the lore/info dumping helps a lot if you can't polish the language to take that half of the strain off. (I certainly couldn't do it in Russian, so I'd space it as best I could.)