- Nov 28, 2021
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With the gameplay, you can enable and disable content by accessing the psyche menu, and talking to the floating lady in red. Choose "Reconstruct my boundaries" and you will be able to activate deactivate kinks you do not wish to seeI haven't played in a while, can I get a reminder, if you can turn content on and off from the settings menu or can you only enable or disable content at the start of the game?
Thanks a lot!I'm glad you're not letting harsh comments de-motivate you -- there are so many devs who stop working after a while, and one of the reasons is angry feedback... As for the war, I have my hopes for the best.
I'm not sure I understand the stats mechanic -- when a personal stat (e.g., Servitium) gets 77 exp it levels up (so I'll see it in my menu with 'entity X'). But how do you get 77 exp with the girls? There is no bar in the interaction menus in ver. 0.1.3--does that mean you just have to keep asking questions or talking to them until suddenly a stat changes?
Glad to hear that! I'll be waiting for further developments then.
If you like little details... I noticed, in Emily's scene, that 'guns' is once misspelled as 'gunz'. Also, I was a bit puzzled -- why is it that after working for Claire at the Gym, I get points in... Mutatio? Feels like it should be Servitium...
I'll be waiting for further updates. And thank you for developing this game and sharing it with us all!
Well that is why I messed the stat mechanic parts up That really needs fixing. in 0.1.3 there is no indication for progress, I forgot to code that in. Even if I did that in 0.1.4, the progress was just too frustrating apparently. So yeah with this version you just need to do it until it changes, you get a small notification on the top left every time you get points, it tells you how much point you gained.
hahah of course I like little details <3 Gunz is intentionally misspelled there it should be servitium you are correct, but there was not much place left to gain mutatio :/ so I had to put it there. I will be tending to those things when I'm balancing out stat and reward mechanics. I will also add more work/task so I can move that mutatio to elsewhere