So this is yet another game with QTE that haven't programed for high end systems. The text is also way too small for high end monitors with high resolutions.
Ren'py's game engine uses frame rates to time QTE so when you do hundreds FPS in Ren'py the QTE are over as soon as you activate the event.
The navigation system is shit, do people not understand basic concepts of movement? When i enter a room and look around an arrow pointing back towards me should only ever go back the way i came not forward into a new room. There is no logic to the navigation system. I shouldn't have to hunt around for the navigations points they should ALWAYS be visible and highlighted. No one care about your bloody room renders, so stop trying to make them pristine. put navigation "bubbles" with words and pics to access any room in the house. I don't need to go from room to hall to stairs to room to yet another room. It adds nothing to the game and just slows down things.