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TRICKSTΞR

Active Member
Sep 9, 2021
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Quick Update!
Hey!
Here is another update on the current project.

Progress so far seems good enough to have part1 finished next month. Even after all the issues i ran into recently.

This is also the reason why i couldnt post this update sooner. Because while rendering the preview you can see above, a whole bunch of problems were exposed.

First the wooden floor of the pool side rendered like this on the farm.
WIP 1.png
But it rendered normaly when done on my PC. Took me a whyle to figgure out that this only happens when rendering with CPU instead of GPU, which is a huge issue because the farm only render with CPU. There is no GPU option. So i had to contact the support team and luckily they found a fix for it.

Whyle that was going on i decided to just let it render on my PC over night so i could get the preview out without having to wait for the support to reply.

The next morning i was met with this:
02.gif
This might have bin happaning because of RAM issues. But whatever this is, its not happening when rendering on the farm and thats all that realy matters. Doing a test render later showed that it worked just fine on my PC now. So maybe blender just didnt want to work night shifts.

Now for this animation i was using blenders internal denoising tool instead of the denoising addon i usualy employ. And with this render it became apparent why this is realy bad for animation. Maybe you cant realy see it on the gif but it looks like the texture of her butt is gliching out because of bad denoising.

The reason i didnt use the much better addon was because for some reason it was giving me results like this:
WIP 2.png
I had no idea why this was happening and hoping i could just ignor it and use blenders internal denoiser excpecialy since i had just updated to a much newer version for this project, but now i was forced to find a fix for this. So i contacted the developer, tried to reverse engieneer the node setup of the addon to find what could be causing this. Nothing worked and after so much trial and error, changing the color space of the HDRI i was using did the trick. So now her butt is no longer gliching and the renders capture even more detail now on top of that.

Thats pretty much why this update post took me so long and maybe some of you who are using blender learned something fom me explaining occuring issues and how they got fixed.

In the end im glad i ran into these now and not close the when i want to release the animation. Stay tuned for another preview soon. There shouldnt realy be that much more that could go wrong at this point. x]

Have a pleasant day!
01.gif
 
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5.00 star(s) 5 Votes