- May 6, 2020
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So, the question where you name your group, I chose Team. The question where it asks who people in public think you are, I chose Family. Those seem to make sense frankly. Well, later on in the game it referred to my family as Team in a conversation. So, either they need to change this setting with the questions, or change the conversation you have where it comes up. Either that, or choose Family for both, but the context of the question doesn't indicate that your group would be a family when you are a bunch of thieves. Team makes more sense in the context of the question.This one should also be "family" otherwise some sentences the game produces can be pretty weird, with "team" making no sense in the context.
I suspect there might be a few cases in the script when the variable for "team" is referenced where it should be one for "family" and vice versa.
Also, the "normal family" would be wrong because no one is going to refer to your family as a "normal family" in a conversation. No one would say "Hey, how is your normal family?". They would just use the word family. So again, the question needs to be reworked.
They can have many, not only 2-3, just like the previous games did. Sunshine Love had piles of them in each update. I like having many, it fun and then also gives us some nice bonus images. It is the indication of when they are going to be needed to be looked for that is the issue. The "Secret" indicator should only be down in the corner when it is near the secret, not for an entire long drawn out scene.I
I like the idea of it hard to find but maybe minimize it to 2-3 renders. And if walkthrough is on, have it lightly glowing or something.
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