I agree it should be 6 girls maximum and then the MC could have the a day off to wash his dick and recharge his nut sack.Games should focus and not have 10+ Girls that all look somewhat the same and act very similar.
I agree it should be 6 girls maximum and then the MC could have the a day off to wash his dick and recharge his nut sack.Games should focus and not have 10+ Girls that all look somewhat the same and act very similar.
Are you trying to say that you are not gay?Sharing a girl with another guy. I'm not gay!
Scenes were the girl is fucked by more than one guy. Again I'm not gay. I'm not here to see a bunch of guys dicks.
It asked what I am tired of seeing in games. I was simply being honest.Are you trying to say that you are not gay?
perhaps some people have waaaayyyyy too much time to waste and you can fap only a limited number of times (never more than 17) a day so Grind keeps them busy between refractory periods?I don't necessarily have problems with any of that, half of the options are just fetishes which some people love and others hate. It would be unfair to remove them to the benefit of one group and detriment of others. Everyone can find things, they can enjoy in game or genre (tags) he/she likes. Some people can even enjoy 'bad' storytelling or cliche setups. My biggest problem is the gameplay in these games, which is a lot of the time unnecessary management and grind, or repetitive running around(with RPGM games) and repeating dialogue/events etc. Again some people may enjoy it, but whilst I can understand fetish preferences, I don't get the enjoyment in this type of 'gameplay'. Do people really genuinely like management and grinding and doing the same thing over and over or reading the same lines over and over in erotic games that much? if that is the appeal why even play erotic game when there're so much better management games out there, that do management part way more interesting and impactful. In all of the games here with management, it does nothing more than waste your time, without any meaningful consequences from the 'managing' gameplay. It's all mostly which order the scenes playout, or reaching certain threshold of repetitive action to trigger them. Seriously, can anyone please explain what is the appeal there, where is the fun? I really don't get it.. Or maybe people who like this just never played anything better, so they don't have frame of reference in terms of quality gameplay? Is that the issue? There's clearly a market for it since devs continue to use this type of gameplay, so I'd really like to understand it.
Thank you! When I saw this thread, the first thing I thought of was "L*li*. As a rule of thumb, if you wouldn't watch it in front of Chris Hansen, you probably shouldn't have it on your computer.Fuckable children.
"Here's this 13 year old for you to fuck, but it's okay because she isn't real. Oh and she has tits and pubic hair". GTFOH with that nonsense.
I wouldn't mind these games as much if half of them didn't feel like garbage. The amount of bugs in them due to "your character needs to be dressed like X" is enough to boycott the lot of them even if your into that.I'm really tired of the skinny white boy with an undercut who wants to fuck his entire family tree.
Also, stop calling trannies "futas." It's not the same fucking thing.
Also also, MTF transformation games. Like half the damn "female protagonist" games come with the caveat that you're actually playing a guy who IS TOTALLY NOY GAY AND WILL LET YOU KNOW IT EVERY TIME HE SUCKS A DICK somehow stuck in a girl's body.