Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
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Wont work, these 15 HP guys can attack even if i am in cover.
Only if you stand on the edge and actually a single lewd attack kills 15 HP guys with one hit. BUT.. if you have a save before VR, could you share? I don't have one and don't wanna go through all the way till then. If you do i'd like to make a shot.
 

Darkarhon

Well-Known Member
Donor
Jun 20, 2017
1,037
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Only if you stand on the edge and actually a single lewd attack kills 15 HP guys with one hit. BUT.. if you have a save before VR, could you share? I don't have one and don't wanna go through all the way till then. If you do i'd like to make a shot.
EDIT: NVM i found the place.
That save game is before the VR encounter.
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
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That save game is before the VR encounter.
Yepp, it sure seems impossible now indeed, with no shotblocking and range of like 6-8 and firepower of 19. This wasn't like this before.
 

Darkarhon

Well-Known Member
Donor
Jun 20, 2017
1,037
966
Yepp, it sure seems impossible now indeed, with no shotblocking and range of like 6-8 and firepower of 19. This wasn't like this before.
Aye, not sure if its a bug or intended but i sure hope its a bug.
 

DANDC

Newbie
Jun 20, 2018
80
15
Vilsa Nara pls help im not able to run the game after download asks for unity player.dll gave it still not opening asked for more dlls gave it stilll nothing then says player dll not registered to something
 

Yapa

New Member
Jun 1, 2019
5
2
Is VR fight even possible to complete? The enemies with 15hp are just crazy, every single time I die there is because these bastards almost oneshot me from the different side of the map. I did not find any weapon better than grav knuckles and this could be my problem.

Sometimes the game starts skipping every your turn so any fight you would have won might be lost to a bug.
 

Meso

Member
Aug 26, 2017
322
406
Count me in as someone who is finding the second VR fight impossible. It actually seems to be bugged since there's cover on the map which enemies can shoot right through and there's spike traps but you can't use any knockback ability to throw them in, they just bounce off it. I have to assume it's not meant to be like this.
 

RickJencans

Member
Mar 11, 2019
107
137
Use console command combat.win to bypass the VR fight for now. It's been reported to the dev already on the itch.io comment thread. This console command was the suggested solution from the dev until such time as the error can be corrected.
 

NSFWBabe

Member
Jul 11, 2018
206
297
To those who're stuck with trying to win the VR fight: What worked for me, a few updates back was, having that pervy vr owner fondle the maid from the bar rather than the protagonist. This way, instead of vibe, it's the bar maid (can't remember her fucking name, gonna call her BM for now!) who keeps on loosing health.

Observe for patterns. The enemies will try to gang up. Use her as a bait and use vibe to inflict some serious damage. Also, don't forget to use the seducing attack of BM. The best, most ideal combination that does MASSIVE damage is to first use the seduction technique, follow it up with vibe's strong attacks. This also gives an extra turn to the player, iirc.

If all else fails, fuck the above mentioned steps and use the console!
 

NSFWBabe

Member
Jul 11, 2018
206
297
Changelog v0.13.0:

-Added ’Sublevel Two’ main story sequence that includes new CGs, new enemies, new h-scenes, a bad-end, and more story.
-Added new CG set to replace the old Jenna x Karen CG set.
-Added new fully animated CG to the prelewd intro scene.
-Added new CG, dialogues, and character sprites for Jenna’s wet vibrosuit during the coffee-making sequence in the prologue.
-Added new CG for the daydreaming spit roast that appears during the prologue in the motel.
-Added another night to the bar waitressing storyline.
-Added lewd pictures to the stronghold in the prologue.
-Added dialogue sprite for Karen.
-Added dialogue sprite for new Florian enemy.
-Added ‘Restless Encouragement’ character ability to Jenna that resets the last usability of the target and gives them one energy.
-Added new exterior environment tileset to replace the old one.
-Added ‘Enemy Turn’ UI that shows the character sprite of the currently acting enemy.
-Added character sprites to ability announcements to show which character is using the ability or effect.
-Added ‘Ultra’ option to grass detail option in menu that makes the vines in sublevel 2 animate if selected, this is an FPS chugger so use at your own discretion.
-Modified the loading screen to have it animate a lot better.
-Modified how the combat UI is displayed to make it flow better with other UI.
-Fixed lighting and collision issues in motel upper floor.
-Fixed multiple issues with how layered images (like characters and CGs) are rendered.
-Fixed townhall moan sfx not playing properl
 
4.50 star(s) 136 Votes