She's waiting...ready to tease you live - Jerkmate is free! Join Now!
x

boweichn

New Member
Jul 27, 2020
9
11
118
whats the trigger condition for goblin capture? i tried everything lol. Still just got normal defeat CG
 

Damoriva

Member
Nov 16, 2018
142
76
213
I started the game fresh, found goblins in the first proper room, let them slowly club me to 0 HP, and after I got knocked down a goblin approached and started the pony ride scene.
 
  • Like
Reactions: boweichn

royov91528

Newbie
Mar 9, 2020
23
21
98
View attachment 4086399

i feel something missing ???
just black pantyhose tricking your eyes

is that the final scene? where's that from? also yeh probably used some sort of legging that didn't have sprites or sth
need to entr meat portal x2 after beat bosses
you need to sex once for each area (no need for every floor) for portal to show
anal counts for portal if you want to do virgin run (hyenas)
so far only 2 scenes
 

asakoshura

Member
Sep 17, 2020
214
175
143
Checked the data. No new merchant line, not very interested about extended goblin scene, but CG is nice as always. Data structure seems to be changed slightly, again, ugh...

View attachment 4086920

Slightly modded skeletons, because why not?
View attachment 4087098

Pun for the developer: Their main SIN in Spine production is to use .JSON data animation format instead of SKEL. They also don't check option which makes import to editor more safer. And don't make me started about troublesome texture data resizing. Why did they do this I have no idea.

Good new trap, though:
View attachment 4086775
I think that trap is my new favorite one in the game, since tentacle traps are kind of perfect.
 
  • Like
Reactions: Krongorka

miningrig227

Newbie
Mar 19, 2020
20
22
79
Also it seems like the penis sprites have a black censor bar(the farmer at least) on top of being mosaic'd, was not the case in older version of the game.
attached assembly removes the mosaic btw
You don't have permission to view the spoiler content. Log in or register now.
What file do I need to edit for this, and do I need to decrypt it first?
 
  • Thinking Face
Reactions: Darkness-Crimson

LDV

Member
Jan 23, 2018
263
297
199
i wanted to wait and skip more versions so changes are more notorious but...
sensory deprivation holes? literally floor tentacles? my god i have to try them
 

lngen

Member
Feb 8, 2020
120
72
55
i wanted to wait and skip more versions so changes are more notorious but...
sensory deprivation holes? literally floor tentacles? my god i have to try them
only when i have the finished ceiling vore trap and more of merchant event will i play it
this update sure is fun but im into vore
 

Krongorka

Well-Known Member
Sep 22, 2017
1,252
3,954
397
explain (seriously)
i mean i see AI CG before but not AI animation
*Answer was meant for ChupacabraGonzales
sorry for quoting wrong person :)

Judging by latest CG game over scene with 2 goblins... not sure. You may look at the original asset for it and see for yourself (in attached section)

Animation is fully hand-maded with Spine software, though. Also, they are currently using newest version of physics module, so I guess they are currently in a "top-tier"... problem is, I can see how breasts/hair movement is very exaggerated, like I don't feel "weight" in it. But it's just my amateur opinion. I personally think this new scene is far better looking than previous "slug" CG game over scene.

I also have to note that their art-style seem to constantly change. Anessa looks different in each scene.

This reminds me how Night of Revenge is done with the same animation tech behind it (but a very old version), doesn't use any fancy new physics but still more refined-looking than ThornSin.

CGscene.png
 
Last edited:

droglob

Active Member
Aug 26, 2017
748
1,912
324
Checked the data. No new merchant line, not very interested about extended goblin scene, but CG is nice as always. Data structure seems to be changed slightly, again, ugh...

View attachment 4086920

Slightly modded skeletons, because why not?
View attachment 4087098

Pun for the developer: Their main SIN in Spine production is to use .JSON data animation format instead of SKEL. They also don't check option which makes import to editor more safer. And don't make me started about troublesome texture data resizing. Why did they do this I have no idea.

Good new trap, though:
View attachment 4086775
This bowl of gelatin style of animation is very silly.
 
4.10 star(s) 70 Votes