4245

New Member
Jan 30, 2022
11
4
The general impression I had of your game is that the character models are hot as hell and the sex scenes are varied enough to maintain my engagement despite the awkward animations and unintuitive system navigation. I like it! I'm keeping an eye on your development of this game.

Here are some specifics, including what I suspect are bugs:
  1. Good: The character models are hot because of personal taste, I think. I like tanned skin and light-colored eyes, so Tais and Rena scratch an itch for me. I like some muscle alongside curves, so Andrea and Tais scratch that itch for me. But it's also the decisions you make for smaller cosmetic details. Julie is Asian, but instead of giving her black hair, you give her brown hair. For whatever reason, brown hair makes her look cuter.
  2. Good: The sex scenes are good. Good use of angles, scenarios, positions, and on rare occassions, even dialogue. For example, in one instance, Tais had sex on the job, and I chose "rest" on her menu next round. She said one line: "Breed me! BREED ME!" then immediately returned to having sex. That was hot as hell.
  3. Good: The variety of sex scenes keeps this game afloat. I hate grinding in a game. I don't have that much free time, so when I spend it on leisure, I want to feel engaged. But the Hootes minigame is interspersed with enough varied and frequent sex scenes that it remains engaging (the game itself isn't awful either).
  4. Bad: That said, it'd be ideal if you could shorten the Hootes minigame a little bit, or at least, increase the income from finishing an entire shift. Both, ideally. At the end of the day, I'm here to jerk off. Not play minigames.
  5. Bad: Half the time, the dicks in this game are too thin for their length. Looks silly. Like pool noodles.
  6. Bad: The navigation of the system is awkward compared to other porn games. I can't skip text or save at will. Navigation is also less fluid, though I'm not sure how to explain what that means exactly. I blame the RPGM system. Renpy games are generally better about navigation.
  7. Bad: Events at night skip the option to save after the end of the day (like "immersive sleep" or offering to eat the bartender's pussy but failing to outdrink her and passing out).
  8. Bad: Sex scenes during the Hootes minigame lag the first one to three seconds, then freeze until it's done.
  9. Bad: Some more explanations, or more easily accessible explanations, about the mechanics would be great. Where do I spend perversion points (I just found out)? What the fuck is virtue and sin tracking?
  10. Bad: The animations are awkward, but even if that's just an alpha thing, I honestly don't care too much about this. For me, the character models and scenes make up for this.
There are more bad items than good items on this list, but honestly, the game is in alpha and I already like it enough to tolerate the bads for now. I'm looking forward to seeing the finished product and I hope this feedback helps you get there. Keep cooking, chef.

EDIT: Okay, so, turns out I can save at will. I just discovered that the X key opens the phone.
 
Last edited:

michelita

Member
Aug 24, 2020
188
540
This has been suggested to me and I will certainly look into how i can make that work :)
I'd like the scenes to be played on a loop too. They are over before they even get going.
Also how do you hide the text? Can't see the sexy character without text box obscuring the view
 
Jan 13, 2018
56
243
I'd like the scenes to be played on a loop too. They are over before they even get going.
Also how do you hide the text? Can't see the sexy character without text box obscuring the view
One idea I have is that sex scenes can be broken up into smaller loops. Each loop can change camera angles and/or positions to keep things fresh. Confirm/left click advances to the next loop, cancel/right click brings you to the previous loop, and then the final loop has you confirm into a cum shot. That way players can enjoy a favorite loop until they're satisfied and still have the option to get through scenes quickly. Not every scene needs to be broken up into smaller loops either since this would obviously take a lot of work. I think the existing content can be broken up like this, and it could be a template to work with for the future.
 

4245

New Member
Jan 30, 2022
11
4
One idea I have is that sex scenes can be broken up into smaller loops. Each loop can change camera angles and/or positions to keep things fresh. Confirm/left click advances to the next loop, cancel/right click brings you to the previous loop, and then the final loop has you confirm into a cum shot. That way players can enjoy a favorite loop until they're satisfied and still have the option to get through scenes quickly. Not every scene needs to be broken up into smaller loops either since this would obviously take a lot of work. I think the existing content can be broken up like this, and it could be a template to work with for the future.
I actually don't think this approach is good for this game.

Renpy games that play like visual novels, where you encounter sex scenes as part of a linear storyline, often feature the approach youre suggesting. And it makes sense for that medium because the scenes aren't repeatable other than by reloading a save or replaying from the gallery.

But in this game? The majority of scenes are randomized and repeatable. If you want to see the scene again, then you should keep playing. That kind of set up is good for a game like this. It maintains engagement.
 
4.00 star(s) 18 Votes