Nice selection of girls. They all have sex appeal with different personalities. That's a plus.
But I have a few questions...
1. Why does MC drive on the left side of the road with a van that also has the steering wheel on the left?
2. MC doesn't have any LI (so far). So, what's the deal with the "netorare" tag? Is it planned for later, or what?
3. What is the purpose of self-esteem and corruption in the story? Self-esteem, let's say it has to do with the MC's confidence. But what about corruption? Does corruption affect girls in their relationship with MC or with other people they meet?
4. If the Pusher contains "all" of the MC's desires, but he is not present when the girls are "in action," so what's all this about?
That's all for now...
A walkthrough will exist someday. But… here’s the thing: the game was designed to be played blind, without hints or walkthroughs. Because if you’re just reading a walkthrough and clicking the choices that lead you down the path you want, then the whole point of reading the dialogues and so on is lost. And the game is built on the assumption that you do read the dialogues. It will punish you if you don’t.hmm can someone write a walklthrou
i love the 3 gils
And how can i tell from the text that i shouldn't mix the pusher with cola and not give it to the girl A, knock on the girl's C room, tell girl C about the pusher before continuing the quest?A walkthrough will exist someday. But… here’s the thing: the game was designed to be played blind, without hints or walkthroughs. Because if you’re just reading a walkthrough and clicking the choices that lead you down the path you want, then the whole point of reading the dialogues and so on is lost. And the game is built on the assumption that you do read the dialogues. It will punish you if you don’t.
Well, I did say that a walkthrough will happen. And I explained why I didn’t want to make one. And I still don’t want to. But I will.And how can i tell from the text that i shouldn't mix the pusher with cola and not give it to the girl A, knock on the girl's C room, tell girl C about the pusher before continuing the quest?
Before each quest-task the player must grind into each door and go poke on the map places not intended for further plot line! As it is indicated in the text?
Walkthroughs are needed because this game has a complicated system of role-playing elements!
What can I say? I am not very happy to see how many points I can gain or loss (actually I hate it), because it spoils the fun, so I would love to play in a "totally blind mode"; but I suppose I'm the only one.A walkthrough will exist someday. But… here’s the thing: the game was designed to be played blind, without hints or walkthroughs. Because if you’re just reading a walkthrough and clicking the choices that lead you down the path you want, then the whole point of reading the dialogues and so on is lost. And the game is built on the assumption that you do read the dialogues. It will punish you if you don’t.
Well, Ren'py give us two powerful tools to solve those kind of probloblems: the roll back feature and the multi save slots. In this way you can check the outcome and change the past decision, if you want a different one.And how can i tell from the text that i shouldn't mix the pusher with cola and not give it to the girl A, knock on the girl's C room, tell girl C about the pusher before continuing the quest?
Before each quest-task the player must grind into each door and go poke on the map places not intended for further plot line! As it is indicated in the text?
Walkthroughs are needed because this game has a complicated system of role-playing elements!
I understand that more is needed that's why I was asking for help, but saying you won't share what options to pick is messed up because not all options impact their points BUT do determine later options! I didn't know that choosing NOT to peek at the bartender getting freaky with the box of tentacles means you Don't even get the option of getting the pads for Zoe so no way to get enough points for her.It isn't enough give them the cola and the smokes, there are other options you can chose to improve Mark's relationship with Zoe and Tori and when your relationship point will be over 50, the scene will be unlocked. I will not tell you what are the right choice to do that, because the option boxes show how many points you can gain or loose. Moreover the gallery show you how much points you need to unlock a certain scene.
Well, Ren'py give us two powerful tools to solve those kind of probloblems: the roll back feature and the multi save slots. In this way you can check the outcome and change the past decision, if you want a different one.
Yeah, you need >= 50 points with her IIRC to have that scene. Otherwise you'll have a generic chat with her, never knowing you missed a scene. The locked gallery item does mention this requirement, but perhaps it could also describe when/where. So in this case: day 6 (morning/afternoon ('day')/evening/night), laundry room. (The game keeps track of the day number, would be nice to display it on screen (with some other stats)?) And unless you're using the console / use URM / delve into the variables, you actually have no idea what your stats with a girl are right.When there was an update with the scene of Zoe and MC in the laundry room, i, because the game does not give hints, there is no walkthrough in it, does not see it and searching for a solution on the forum, starting the game from the very beginning, because the old saves did not work at that moment! I got this scene, but there is a complicated role-playing system to get it in the first place!
If the old saves don't work, you must restart the game from the beginning since the game can't load them.![]()
Oh no! Advice from a level 100 master! Lol
Old saves don't work, that's the first thing!
When there was an update with the scene of Zoe and MC in the laundry room, i, because the game does not give hints, there is no walkthrough in it, does not see it and searching for a solution on the forum, starting the game from the very beginning, because the old saves did not work at that moment! I got this scene, but there is a complicated role-playing system to get it in the first place!
Then i replayed so that i would have a save with Tori.
In the last update dev added her scene and MC, but my saves with Tori don't work, i haven't replayed since the beginning im dont want to grind these scenes and paths again to create new saves of different options for all girls, because in the future saves may not work again!
That's why we need a simple walkthrough system!
And not such smart advice as yours!
1. Okay. So it's a mistake. At first, I thought it was the strange atmosphere in that place affecting the surroundings, as the GPS was giving incorrect information, and there was something mystical happening in this VN, so it could be that MC lost his "compass"...
Because the MC is an Englishman in New York. Meaning, a New Yorker in London...This part of the graphics was still in the demo version and has been waiting for eight months for me to redo it. So far, unsuccessfully. There’s no hidden meaning here.- There are two types of NTR - the cheap fake and the real one.
In the first case, five minutes into the game we learn that the MC has a wife and then see her being fucked by two muscular black guys. That’s fake NTR, which should really be called something else, but not NTR.
In the second case, the story creates an emotional bond between the girl in the game and the player (the player, not the MC) who sits in front of the monitor, spending the evening with a glass of cheap bourbon. And then, once that bond is established, the story forces the player to feel jealousy. So when I talk about NTR, I mean the second type.- Corruption of the girls is useless for the player - they’ll sleep with him even without corruption. But it defines how far they’re willing to go with other men. There are, however, some specific differences with Bianca - up to a certain point, she will ignore her corruption level and her relationship value (specifically the numerical friendship score) with the MC, preferring instead to pay attention to the flags of his actions.
- The Pusher works only once. It doesn’t give control. Red stone particles exist outside of time, and the Pusher uses this property by choosing the girl’s behavior from the end - the option most favorable to the MC.
Nobody stop you to try different gameplays in order to achieve the outcome you desire. Like I have already written this is an extremely simple game, so it is easy understand what will be the outcome of your choices, if you read carefully the dialogue and use a littlle bit of logic; a very little bit.I understand that more is needed that's why I was asking for help, but saying you won't share what options to pick is messed up because not all options impact their points BUT do determine later options! I didn't know that choosing NOT to peek at the bartender getting freaky with the box of tentacles means you Don't even get the option of getting the pads for Zoe so no way to get enough points for her.
A walkthrough will exist someday. But… here’s the thing: the game was designed to be played blind, without hints or walkthroughs. Because if you’re just reading a walkthrough and clicking the choices that lead you down the path you want, then the whole point of reading the dialogues and so on is lost. And the game is built on the assumption that you do read the dialogues. It will punish you if you don’t.