FollowBobb
Newbie
- Feb 17, 2020
- 48
- 114
- 207
The game feels bad because it lacks agency.
I'm ok for a fairly linear story. I'm ok for a couple of scenes of "you don't own every girl you meet, so they will sleep with others", but I'm NOT ok with the NTR side being determined at times by a literal dice roll. Even if the roll was fixed, and we picked heads or tails for each flip, so without walk though or rollback it seemed "random" but you could choose to win/loose with a guide.
And don't even get me started on how the second a game uses generative "AI" it instantly disrespects players time in all other ways. The bar "mini-game" does nothing for the story, just ruins your ability to hold "ctrl" to skip content you've already seen when trying to explore the choices in a supposed to be branching story. As does the sheer amount of "walking simulator" clicks farmed by things like needing to shower then return to the bar, even though there are ZERO player choices to be made. Literally the shower could just be deleted from the clicks, its never optional.
I really like the "dome" setting, I really like the twisted magic and "you need to be thrifty to survive"... and yet it hasn't made good on ANY of that. You physically can't spend too much money, you basically never get a choice on earning money ect. We're not juggling characters time, we're not juggling girls corruption, we're not making any tradeoff. So it doesn't feel like the setting is a struggle, it feels like the girls "cheat" on us for zero reason, with ugly bastards they don't even like.
The game has 95% of what it needs to offer a couple of amazing "routes", and instead treats everybody to "NTR lite (tm)" because having the choices matter so little rules out BOTH emotional bonds AND more hardcore content that it even seems to do the full setup for, women you have a reason to hold a grudge combined with a magic sex drug? But no, its introduced and then just completely forgotten later.. NTR lite can't let you do anything drastic. But likewise girls with lowest possible corruption do dirtier things randomly than they would at highest corruption and under the influence? No matter what you choose, you kinda have a bad time, and the justification of "nobody cares about the MC unless he has leverage" doesn't excuse it, because he literally has options for leverage, and just don't deploy them, we don't even get to choose if we're a peeping tom most of the time, the game has just given up on player input and forces it. Its frustraiting because its SO CLOSE to nailing one of the best stories on here, and is left mediorce by cowarding out of the very few imporant choices, and having a full stats/inventory system it doesn't use... in favor of more time wasting walking in a linear story.
I'm ok for a fairly linear story. I'm ok for a couple of scenes of "you don't own every girl you meet, so they will sleep with others", but I'm NOT ok with the NTR side being determined at times by a literal dice roll. Even if the roll was fixed, and we picked heads or tails for each flip, so without walk though or rollback it seemed "random" but you could choose to win/loose with a guide.
And don't even get me started on how the second a game uses generative "AI" it instantly disrespects players time in all other ways. The bar "mini-game" does nothing for the story, just ruins your ability to hold "ctrl" to skip content you've already seen when trying to explore the choices in a supposed to be branching story. As does the sheer amount of "walking simulator" clicks farmed by things like needing to shower then return to the bar, even though there are ZERO player choices to be made. Literally the shower could just be deleted from the clicks, its never optional.
I really like the "dome" setting, I really like the twisted magic and "you need to be thrifty to survive"... and yet it hasn't made good on ANY of that. You physically can't spend too much money, you basically never get a choice on earning money ect. We're not juggling characters time, we're not juggling girls corruption, we're not making any tradeoff. So it doesn't feel like the setting is a struggle, it feels like the girls "cheat" on us for zero reason, with ugly bastards they don't even like.
The game has 95% of what it needs to offer a couple of amazing "routes", and instead treats everybody to "NTR lite (tm)" because having the choices matter so little rules out BOTH emotional bonds AND more hardcore content that it even seems to do the full setup for, women you have a reason to hold a grudge combined with a magic sex drug? But no, its introduced and then just completely forgotten later.. NTR lite can't let you do anything drastic. But likewise girls with lowest possible corruption do dirtier things randomly than they would at highest corruption and under the influence? No matter what you choose, you kinda have a bad time, and the justification of "nobody cares about the MC unless he has leverage" doesn't excuse it, because he literally has options for leverage, and just don't deploy them, we don't even get to choose if we're a peeping tom most of the time, the game has just given up on player input and forces it. Its frustraiting because its SO CLOSE to nailing one of the best stories on here, and is left mediorce by cowarding out of the very few imporant choices, and having a full stats/inventory system it doesn't use... in favor of more time wasting walking in a linear story.
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