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VN Ren'Py Abandoned Tides of Succession [Ch.3 v0.3] [TakMycket]

4.30 star(s) 36 Votes

Sayora

Member
Oct 17, 2017
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This is partially true. I addressed this a while back, but romance and family are key pillars of Tides. I appreciate there are a small minority out there who don't want to romance any of the LIs and just want to experience the story without the romance. However, I've designed them to go hand-in-hand, and the story just wouldn't be the same without the romance. Thus, there is no "monk" path in Tides where you can reject all the LIs.

Now, the reason why you're forced to romance Glade is because she's the last one you can decline. I notice there is some confusion with regards to rejecting her, and then being forced to romance her anyway, and perhaps I should try and make this more clear in game. When you say no to Glade just after you capture her, you aren't rejecting her as a Love Interest, but as an ally. You can still romance Glade regardless of whether or not you reject her offer.

Hopefully this clears it up a bit. I'm afraid that if you don't like any of the LIs, then Tides probably isn't the game for you which is perfectly fine because everyone has different tastes :)
I understood the idea perfectly and do not criticize the game and you as a developer, I am simply upset that at first they showed me a tasty carrot and then took it away and forcibly slipped me a rotten one).
Such a solution is not obvious and probably not very realistic).
In all other aspects, the game is very good, keep up the good work and thank you
 
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MagicMan753

Well-Known Member
Nov 19, 2021
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So just found we are losing the yandere path, which is sad, cause it would of been one of the more interesting paths.

I understand the decision, and it will make the game easier to complete and can dive just as deep if not deeper on some paths, since less branching, but I will always feel a bit sad of what we lost, because of how interesting those yandere scenes could of played out.
 

Dessolos

Board Buff
Jul 25, 2017
19,861
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So just found we are losing the yandere path, which is sad, cause it would of been one of the more interesting paths.

I understand the decision, and it will make the game easier to complete and can dive just as deep if not deeper on some paths, since less branching, but I will always feel a bit sad of what we lost, because of how interesting those yandere scenes could of played out.
Yeah I would of much rather lost the throuple path over yandere
 

jadepaladin

Engaged Member
Mar 9, 2020
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Yeah I would of much rather lost the throuple path over yandere
I'm pretty gutted over losing routes in general but if it helps him develop then so be it. Sometimes you just wanna tell a story and adding too much complexity gets in the way.
 

Dessolos

Board Buff
Jul 25, 2017
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I'm pretty gutted over losing routes in general but if it helps him develop then so be it. Sometimes you just wanna tell a story and adding too much complexity gets in the way.
Yeah I mean not a big deal anyways to me yeah I would of loved it but it would of been the last path I played anyways besides the throuple most likely. So if it's better for him to make the game all the better.
 

Lumi6

Member
Mar 21, 2022
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So just found we are losing the yandere path, which is sad, cause it would of been one of the more interesting paths.

I understand the decision, and it will make the game easier to complete and can dive just as deep if not deeper on some paths, since less branching, but I will always feel a bit sad of what we lost, because of how interesting those yandere scenes could of played out.
Fuuuck that sucks, I've recently found the time to get back into VNs and just see this news :( the yandere path was something I really looked forward to on this. There aren't many novels with yandere content, but I guess it is what it is. I see the dev said he'd explore it in another AVN, I'll hold em to that.
 

TakMycket

Tides of Becoming Dev
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Meiri

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That was a very interesting read! It would be nice to see both Kasula and Glade's thought process as well
 
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HanBoston

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Oct 11, 2021
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i guess have to wait for next update (including the walkthrough :KEK: ) so i can replay it from the start, because several path has been remove.
 

Eldiran

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The princess really give me an ana de armas look in her pic here, not that i'm complaining : ) .
Having said that, my main route will still be with kasula. The routes here seem to be so different that i'm really curious how the game will work. I'm personally glad that the number or route are reduce, i mean i was affraid it represented so much work that each route couldn't be done properly. It's not easy to find a balance to find between an interesting number of route and not too much that your working time is so divided that you can't do a damn thing well or with enough content in it.

So yeah i was passing by to see how this game advance and it seem doing great!

As for the spoiler, i only read a bit because i prefer not knowing how the author thing in detail before the game is finished. I'm myself a DM so i know a thing or two about writing and i agree that it's important to keep the main thing simple to not lose track. You can have a huge backstory about one character, a place or a faction, but how are ou gonna articulate thing in your story, what purpose do it play? And if you have too much stuff, you get the risk of forgetting something and getting incoherence and that one thing you don't want. Also dropping too much lore in front of the reader isn't particularly fun, i find it more engaging when you put a bit of mystery, when some character explain(or lie about it) with their own partial paradigm allowing the reader (or in my case my table) to seek the truth by themselves, to pick up the pieces and have their "eureka" moment : ) . So let the reader do a bit of digging, forging his own theory, false or truth, along the way! At least it's what i like to do and my players seem to enjoy it.
The horse exemple is a good one. I also tend to thing like that but once you add thing like "Glade are fond of horse", as you rightfully said, you have to stay consistent to it. Once something is added, it's to stay, not just for the sake of one scene/episode like so many show did (i'm specifically thinking about you big bang theory). So yeah i concur on this way of doing thing.

PS: i'm not saying this particular game should do that or not, i was speaking more in general
All in all it's an interesting reflexion here and i've the feeling that this game is on the right track, at least to my liking : )
 
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TakMycket

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Krytax123

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Awesome! 6 fucking k renders!!!!

Cant wait to read it but think you approach of not rushing it now will work best, take the time for stuff like kissing animations and the little things which improve the experience.
 
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TakMycket

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I've made a few small changes to the FAQ on the "front page" of this thread (I didn't add anything worth announcing, mainly just reworded a few sections).

It got me thinking, is there any questions anyone believes I should include in the FAQ that aren't already there for those looking to play the game for the first time?
 

Pixillin'

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Oct 8, 2024
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I'm confused. I'm not on Lorelai's path, the betrothal was rejected but now for some reason we're in a bedroom, and she's talking about getting used to sharing a room and producing an heir?? With zero build up to that??

Edit: Yeah I'm going to have to stop, at least for now until things are cleared up. I never really liked Lorelai. I liked Elva a lot, and that kinda set the tone for things. After she was killed/abducted ... whatever happened to her I was a bit angry. So Glad never had a chance. I shot her down immediately in part because of her role - it may not have been willing, but she was still involved so I wouldn't have added her to the crew if it had been a choice. And I turned on Hernicus hard for his role - if he had been honest, we might have been better prepared so he's in the dungeons. But Kasila I liked a lot and was happily on her route and we were talking about travelling and exploring and now I'm suddenly betrothed to Lorelai again, without any discussion of that, or any build up, or anyone even telling me. So, I'm going to pause the game for the time being until I understand better. If I'm suddenly back on Lorelai's path, automatically then I'm done the game but I'm assuming that there's something I missed or there was some kind of bug?
 
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TakMycket

Tides of Becoming Dev
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Aug 14, 2023
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I'm confused. I'm not on Lorelai's path, the betrothal was rejected but now for some reason we're in a bedroom, and she's talking about getting used to sharing a room and producing an heir?? With zero build up to that??

Edit: Yeah I'm going to have to stop, at least for now until things are cleared up. I never really liked Lorelai. I liked Elva a lot, and that kinda set the tone for things. After she was killed/abducted ... whatever happened to her I was a bit angry. So Glad never had a chance. I shot her down immediately in part because of her role - it may not have been willing, but she was still involved so I wouldn't have added her to the crew if it had been a choice. And I turned on Hernicus hard for his role - if he had been honest, we might have been better prepared so he's in the dungeons. But Kasila I liked a lot and was happily on her route and we were talking about travelling and exploring and now I'm suddenly betrothed to Lorelai again, without any discussion of that, or any build up, or anyone even telling me. So, I'm going to pause the game for the time being until I understand better. If I'm suddenly back on Lorelai's path, automatically then I'm done the game but I'm assuming that there's something I missed or there was some kind of bug?
Hi Pixillin', it is a bug. I only discovered it very recently and it's been fixed. As the next update is right around the corner, I decided not to release a patch for it.

To be clear, you cannot reject the betrothal if you're on King Lovell's Allegiance Path (which it seems like you are). You are however, allowed to reject sharing a room with Lorelei and your betrothal to her will be entirely political if you do that. You'll then be able to go on Kasula's path and explore the world together :).

If you don't want to be betrothed to Lorelei at all and you don't want to ally with Henricus or Glade, I'd suggest going after the Will Allegiance Path. To get on the Will Allegiance Path, you need to reject Glade's offer, tell Will everything and then decline the King's offer of allegiance when he offers it. Then, you won't end up becoming betrothed to Lorelei.
 

Pixillin'

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Oct 8, 2024
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Hi Pixillin', it is a bug. I only discovered it very recently and it's been fixed. As the next update is right around the corner, I decided not to release a patch for it.

To be clear, you cannot reject the betrothal if you're on King Lovell's Allegiance Path (which it seems like you are). You are however, allowed to reject sharing a room with Lorelei and your betrothal to her will be entirely political if you do that. You'll then be able to go on Kasula's path and explore the world together :).

If you don't want to be betrothed to Lorelei at all and you don't want to ally with Henricus or Glade, I'd suggest going after the Will Allegiance Path. To get on the Will Allegiance Path, you need to reject Glade's offer, tell Will everything and then decline the King's offer of allegiance when he offers it. Then, you won't end up becoming betrothed to Lorelei.
Cool, and thanks very much for taking the time. That's what I'm going for. I've had a look around and decided that a) Exploring with Kasula sounds way more fun (and safer) than taking the crown b) That I'm not really interested in any of the Lis (that haven't been abducted) and c) I'm not even sure about the whole lordship thing, but I'm pretty sure the fisherman that Kasula tried to tallk to on the docks is going to be my court advisor. (So still a pirate at heart I guess.)

Edit: Sometimes you have to hear Campbell's "Call to Adventure" and then, with your head held high, look destiny in the eye and say "Fuck that, I'm offski"
 
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Yericho

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Jun 24, 2022
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I decided to remove a bunch of branching. This meant that I had to remove approximately 800 renders that I've already done, which absolutely sucks, but it does mean that I have a lot less future work to do as I now have less branches to worry about.
This is indeed a very good and wise decision (something where many devs in the fantasy genre fail in the end). Because resources in development (mainly time) are always limited and the more branches there are, the less content there will be per branch. It's always about a good compromise.
 
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4.30 star(s) 36 Votes