The in game hint system is actually pretty good for the most part. I was able to figure out most of the stuff I needed to do just based on the in game hints and no referencing the walkthrough. There are a few events though that are convoluted enough that even with the in game hints AND the walkthrough, I still can't figure out what I'm supposed to do.You know, I was liking the premise of this game, played a few updates.
However it is completely unplayable without using a step by step walkthrough.
After a while that starts to kill the mood of the game for me. Without using the walkthough, it'd be a nightmare grindfest of repeating scenes to try and figure out what to do next.
I feel the game could be improved a lot by having in game hints, to make ppl less reliant on a walkthrough.
So I agree that unless the hint system is further improved, there are some things in the game that are just unreasonably difficult to get. Some of these things I would never figure out without using the walkthrough or digging through the code for the game looking for exactly what the trigger conditions are and players should not be expected to have to do that IMO.