Major Wanker
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- Apr 27, 2017
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Not played this in a long time how is it content wise now? And how much incest is in this? Also has the game gotten any better in regards to knowing what to do?
There's quite a bit of content. However, as intended from the beginning, you must replay some areas over several times to get everything from them and/or to unlock memories that will help progress other areas. Some people dislike this as 'a grind'. You've been warned.Not played this in a long time how is it content wise now?
Also has the game gotten any better in regards to knowing what to do?
And how much incest is in this?
Thank you appreciate it. Will give it a shot thenThere's quite a bit of content. However, as intended from the beginning, you must replay some areas over several times to get everything from them and/or to unlock memories that will help progress other areas. Some people dislike this as 'a grind'. You've been warned.
HH has implemented a hint system with CAS. Some hints are more intuitive than others. However, Kamelkido has an excellent walkthrough linked into the OP. Edit: Kamelkido has a 0.35 walkthrough linked within the thread, not in the OP, and apparently not one more recent (I thought there was). There's another fan walkthrough linked into the OP by Thermophob that takes you to 0.37
Incest? Very little at this point.You don't have permission to view the spoiler content. Log in or register now.
Doesn't she only do that while infected with the parasite?Low key, fuck the mom (not literally). She talks about the MC being like a degenerate or a piece of shit while she'e doing what she's doing with her abusing her power as a boss and abusing her power as a mom over her daughters. What a mega bitch, I want the MC to tell her off.
she can't get infected by the parasite as of nowDoesn't she only do that while infected with the parasite?
This option does not exist. Yes, I followed the walkthrough entirely. Twice.163. Ignore them and escape.
Thanks!I'm rather impressed by the web of connections in this game. However, the hint system is rather disappointing considering how difficult it is to figure out some of the paths. How would you know that Dana getting hit by a car is way allows you to grope Janice in the closet? I do seem to remember a throwaway line about her changing interest in people, but that one felt a little too obtuse.
Navigation is also a major issue with the game, but luckily that one was easy to improve. I don't know if it's of interest to anyone, but I modified the screen for the top bar using Unren.
Basically I bound the icons to the keys 1-0 (should be easy to figure out) and made it possible to close windows by pressing backspace. With it, it should be fairly easy to zip around in the game and reduce some of the tedium.
It's just a line of code next to the image buttons. Very non intrusive.Thanks!
I'll take a look and maybe I'll incorporate into the game.
Cheers!
Hi, last year I opened up old events so people could submit things the MC could do. These things would be in the form of FUN Points and would end in a reset so I don't have to deal with all the ripple effect. (The drug everyone FUN POINT after the demo was one of the submission)Hey HydraHenker have you given any more thought to protest events? I know you're trying to finish an entire game about time-looping but for me, I'm more invested in fun opportunities that have yet to happen. Messing with the girl while she's mid-speech in a public forum is a big fantasy for me in this game. Also, so many other little things as well!
But I understand: you have a big game to finish. Please consider re-visiting these old events though when you have the chance. Thanks.
There are several things I added later because the people keep telling me that the game was too difficult (still telling me today)It's just a line of code next to the image buttons. Very non intrusive.
Also, I tried a fresh start to see what got to me about the hint system, because it's a dynamic system that is rather impressive.
I think that it's not immediately obvious which state that the girls are in, which spoils the experience.
What got me stuck this time around was Dana in the hospital. I never saw Dana get hit, so I never saw the ambulance picking her up. The hint spoke where she would be after the accident, which I took as visiting the hospital.
However, once I started exhausting the ??? I realized my mistake.
So whilst "didn't save Dana" is technically correct, something along the lines of "left Dana to her fate" and "let Dana get injured" might be more descriptive.
My real issue with the game seem to be the UI rather than the gameplay. I know it's a difficult task, figuring out how best to present the information. Cas does come with some good lines which points to the characters changing states based on the situation, I just feel that they need to be highlighted a bit more.
It's a good game, it just has a lot of signs of being updated multiple times.