Not really, at least in a way that I can build a detailed schedule. All my previous schedules were destroyed. With the last version of the game I've got the Persuation point number 4 and that opened a clear path to the events to pass the day 6 wall. it will get me some releases to get there.
But after passing the Day 6 wall I'm planning at least 4 days more to Day 10. Those days are still fuzzy.
Besides content, I'm working on ways to make the game more dynamic like a Warp option to build a timeline with a few choices (post day 3) or the training wheels program to focus your actions at the beginning of the game and then open up more options gradually.
Cheers!