In no way does the story being fiction justify creating a world with bogus rules that are constantly changing depending on how someone is feeling about time travel that day. It's bad storytelling. Creating a world with clear cut rules is paramount for time travel stories which is why any of the successful movies based on the concept at least attempt to let the audience know what the rules are which this game fails to do at the most basic level
Hi so there are a few things you need to keep in mind here, most time travel shown in fantasy are maybe losely based on some scientific concepts but mostly just pure fiction and basically what has become pop culture. If multiple movies or books have the same concept of time travel it still does not make any de facto rules in any way. It just means that the writer liked it that way or it has some other meaning to them. It's same with zombies, we can call them zombies but they might work differently in different fictional universes, or have different origins or traits, doesnt mean they aren't zombies. If you see a zombie in a movie and then 1 hour later they reveal that the origins of it was from inhaling an ancient defrosted organism from the tundra, or if it was man made and ecaped from a lab, or a rabid rat, are you gonna sit there and shout at the TV and say that this is not really zombies because you based "how it should be" from another fictional story?
I know very well how I see the time travel aspect to work in the timestamps world and it's limitations, and the reality is that the player has not been fully exposed to the whole timestamps universe that lays behind the game, the foundation for the game.
We know what we have to work with and what we choose to present to players.
When Cold says that we make up the rules and change it, it doesnt mean we are changing the rules as we go, we have our own concepts that we run with through the whole story but as a reader you are only progressively exposed to elements of it as we reveal them.
"Creating a world with clear cut rules is paramount". We have, it's not like we're gonna provide you with documentation with everything possible, noone does that. The whole world as we know it is filled with mystery, we don't know everything there is to know, somethings are weird, somethings dont seem to add up. We're not even done with the story yet. In what movies are you generally presented the exact rules of time travel? Almost all shows reveal more and more with time, it's just story progression.
What is it that doesnt add up in our game, that contradicts itself in our story, from our story?
/A