Anyone who uses RPG Maker cant be seriously called a developer <ducks and awaits the heat wave>
So these are shit/not real/ developers by your definition?
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I guess you have to make a real game with 1 click gameplay for some kinetic vn to be called a true dev
Is this thread for rpgm? Because lots of comments mention that.
My advise for upcoming devs is... Spend less time on forums, more time on making an actual game
Especially when you start, it's all fun and cool to interact with new fans, but the whole day can pass unproductively.
1. Invest in custom tiles and music.
2. Use yanfly call events.
3. Use only necesary plugins and test it out thoroughly or you're going to smash that performance.
4. Make smaller maps with lots of clutter to avoid big spaces.
5. Intro to the game should be short, showing all the ropes what's the game is about.
6. Give the player freedom. If you want to make a kinetic vn, make it on renpy or something.
7. Make a game for your fetishes, otherwise, you'll lose the motivation.
8. Have no doubts. Your first game will suck, but it'll be a good learning experience.
9. Keep true to your vision, if you change your game to please a few people on the forum, but not what you want to make, it'll be a mess, loss of motivation etc.
10. Avoid spamming parallel processes, leave 1 wait time at least to reduce the possible lag.
11. Explore different ideas. RPGM is good for any kind of game within a reason. It doesn't have to be a top-down walking/bimbo spanking simulator only.
12. You can utilize krimer
CallMenu to allow players to save anytime.
13. Learn the engine. RPGM is stable and has a good performance at this point. If things don't work, most likely it's your own fault (bad eventing/plugin compatibility issues). Though, big ass parallax mapping on fhd and heavily scripted combat running 100 plugins is a problem for low-end machines.
14. Yanfly's desktop optimized plugin is pretty cool if you're not interested in mobile releases.
15. You can try updating nw.js manually to improve the performance. But that's for you to find out how to do it.
16. Embrace the rpgm community. There are tons of free plugins to make your game like no other.
17. Ignore the haters.