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Queen_Of_Darkness

Active Member
May 21, 2017
522
281
1. Phone is weird, I just click the Inventory button and then back out from there.
2. Go to Room > Hacking > Enter code there whats what I did. If you have 250,000 money it worked.
I got the money when i entered the cheat the first time...... The issue is when we enter the cheat for the 2nd time through the PC, it for some reason switches to the Phone and we can't exit it.

We can use cheats on the NPC's by either clicking on their portrait when interacting with them or through Gallery. on the Left of the Stats (Relationship, Corruption and Obedience) and "+" and "-" symbol will appear, allowing us to change the stat points by 1 point per click.
 

Drearash

Member
Jan 21, 2022
317
528
Dear forum members and everyone interested in the game,

I’ve noticed the same individuals repeatedly coming here with every update to express how bad everything is. May I ask why you keep returning to share your negative feedback? If you didn’t like the game, perhaps you could voice your opinion once and simply stop visiting this forum thread.
This is especially directed at Feyschek (who calls himself a developer), who consistently shows up with each update to claim that my motives are purely selfish and nothing more. Please, stop cluttering this thread with your messages. It’s unpleasant for me to come here and constantly see chaos and all the nonsense being poured out
Just so you know, I canceled my Patreon subscription to you because of your attitude here. I won't do business with somebody who handles criticism so childishly.

Thought you should be aware that you are alienating some of your *paying* audience, and not just a raft of freeloaders "calling themselves developers".
 

ToBeSIgma

Member
Game Developer
Sep 21, 2019
181
230
Just so you know, I canceled my Patreon subscription to you because of your attitude here. I won't do business with somebody who handles criticism so childishly.

Thought you should be aware that you are alienating some of your *paying* audience, and not just a raft of freeloaders "calling themselves developers".
Why did you assume that I’m against criticism? I was talking about how the same person keeps coming here every time and writing the same thing without pointing out any specifics, just using vague statements. You should have read the timeline of events first instead of jumping to hasty conclusions and accusing me of having an immature attitude toward criticism.
 
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Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,621
1,012
Just so you know, I canceled my Patreon subscription to you because of your attitude here. I won't do business with somebody who handles criticism so childishly.

Thought you should be aware that you are alienating some of your *paying* audience, and not just a raft of freeloaders "calling themselves developers".
By the way, paradoxically, it looks like an adequate developer if you look at it.
He helps and responds to people who write here, although logically he is not obliged to do this.
 

Drearash

Member
Jan 21, 2022
317
528
Why did you assume that I’m against criticism?
It's not an assumption; it is an observation.

I was talking about how the same person keeps coming here every time and writing the same thing without pointing out any specifics, just using vague statements. You should have read the timeline of events first instead of jumping to hasty conclusions and accusing me of having an immature attitude toward criticism.
I did. One thing I discovered upon doing so is that you are not entirely honest in how you characterize what other people have said in past exchanges. For example: Feyscheck has not commented "every time" and he *has* gone into specifics (such as when he discussed how you seem to code events) when he has commented.

My conclusions are not hasty, and your imputation to that effect is yet another example of how poorly you engage with feedback you don't like.

You are not going to get my business back by arguing with me, nor, I suspect, will you drum up a lot of additional donations by doing so. Reconsider your approach.
 
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ToBeSIgma

Member
Game Developer
Sep 21, 2019
181
230
It's not an assumption; it is an observation.



I did. One thing I discovered upon doing so is that you are not entirely honest in how you characterize what other people have said in past exchanges. For example: Feyscheck has not commented "every time" and he *has* gone into specifics (such as when he discussed how you seem to code events) when he has commented.

My conclusions are not hasty, and your imputation to that effect is yet another example of how poorly you engage with feedback you don't like.

You are not going to get my business back by arguing with me, nor, I suspect, will you drum up a lot of additional donations by doing so. Reconsider your approach.
I’m not chasing your donations, I’m doing what I enjoy, what I want to see, and I’m really investing in my game to make it diverse and interesting. I read most of the feedback and always respond to those who need help because my goal is to make the game playable and comfortable for all users. As for what you said about me taking criticism lightly, I don’t see any connection to how I truly respond to criticism.
I always listen to those who say, "this part is done poorly, I would like to see it differently." But if someone just writes "everything is crap," yeah, that's great feedback, right? You mentioned Feyschek as an example—are you sure he’s telling the truth, or are you just willing to listen to his words? He also said I use someone else’s code, or one of his defenders did, but I’ve never looked at anyone else’s code and made my own through trial and error. Yes, maybe it’s not perfect code, but I’m not going to prove to people that it really was me. What surprises me is how easily people listen to false conclusions and make their own judgments.
 
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Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,621
1,012
I’m not chasing your donations, I’m doing what I enjoy, what I want to see, and I’m really investing in my game to make it diverse and interesting. I read most of the feedback and always respond to those who need help because my goal is to make the game playable and comfortable for all users. As for what you said about me taking criticism lightly, I don’t see any connection to how I truly respond to criticism.
I always listen to those who say, "this part is done poorly, I would like to see it differently." But if someone just writes "everything is crap," yeah, that's great feedback, right? You mentioned Feyschek as an example—are you sure he’s telling the truth, or are you just willing to listen to his words? He also said I use someone else’s code, or one of his defenders did, but I’ve never looked at anyone else’s code and made my own through trial and error. Yes, maybe it’s not perfect code, but I’m not going to prove to people that it really was me. What surprises me is how easily people listen to false conclusions and make their own judgments.
Dude, read an article like open source, you'll be surprised, believe me.
All we do is use a set of rules when writing code on this engine. Therefore, by default, this code is already someone else's and we just take it for our needs.

Why did I say that the code was someone else's? Before I started creating games, I reviewed so many games on this engine that I already remembered the basic sets of writing code for such games.
So when I hacked your game, I already knew where I had to go and what to look for to bypass your paid access.

So let's assume that you learned how to write code like everyone else and therefore it looks like their code.
Or you took code sets like most developers and just started creating games.

In truth, then you could easily have parried my position and made me a fool by telling me hey, guy, this is open source and you can safely take it.
But you decided otherwise and put yourself in a dead end and that's it.
 

Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,621
1,012
ToBeSIgma
As I wrote above, all people have cons and pros, this is normal.
You correctly noticed that you help and try to listen to people, but as other people have noticed, you react completely poorly to very harsh criticism.

As a game developer who is trying to make money in addition to his hobby, you make a very fatal mistake.
You can blame me for all the sins of the world, but stop for a second and think.

Maybe I should look at this criticism from a different angle and maybe there is a grain of truth here? Remember, you want to improve your product, which means you have to look for the truth in this shit.

I live by the principle that the best weapon against Haight is to take your balls in your fist and just prove it to them in practice, not in words.

Because in words we are all masters, but to prove it in practice, not everyone will be able to shut up the critics.
 

ToBeSIgma

Member
Game Developer
Sep 21, 2019
181
230
ToBeSIgma
As I wrote above, all people have cons and pros, this is normal.
You correctly noticed that you help and try to listen to people, but as other people have noticed, you react completely poorly to very harsh criticism.

As a game developer who is trying to make money in addition to his hobby, you make a very fatal mistake.
You can blame me for all the sins of the world, but stop for a second and think.

Maybe I should look at this criticism from a different angle and maybe there is a grain of truth here? Remember, you want to improve your product, which means you have to look for the truth in this shit.

I live by the principle that the best weapon against Haight is to take your balls in your fist and just prove it to them in practice, not in words.

Because in words we are all masters, but to prove it in practice, not everyone will be able to shut up the critics.
Yes, I understand what you're saying. Again, I’ll repeat, I’m always open to criticism and I want to improve the game, and that's what I'm doing. So we can conclude the discussion here
 

Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,621
1,012
Then pay attention to this important point of your proposal.
I’m not chasing your donations, I’m doing what I enjoy, what I want to see, and I’m really investing in my game to make it diverse and interesting.
You tell us that you do what you want and how you want, right? Right.

But take a look at one very interesting point of your words and then look at the games from this section.
https://f95zone.to/sam/latest_alpha/#/cat=games/page=1/prefixes=4

To be honest, most of the games will be similar to each other.
The history and interface are changing, but the basis will be the same.

Boring identical grind, paid access and other delights of these games.

Now let me give you one of the games that follows your words.
https://f95zone.to/threads/son-of-a-bitch-v0-32-avenger.15/

Of course, you can say that I am the same and go my own way, but no, you don't go there, you go with the flow like everyone else.
Believe me, I say this to anyone who confuses things like I do what I want and I want to make money.

Because doing what you want is very difficult if you are making a game for the general mass of people.
Here, either you will have to create narrow projects for a narrow circle of players and have fun, like me, or accept the rules of the game for a wide range of players.
 
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RottenPlum

Well-Known Member
Jun 17, 2017
1,210
632
First anissa test is throwing errors and unable to continue unless restart. Someone in few posts above mine also mentioned this issue.
 

ToBeSIgma

Member
Game Developer
Sep 21, 2019
181
230
Hello everyone,
I’ve noticed some existing bugs in version 0.8 that might prevent you from completing all the available options in the game correctly. I’ll work on this tomorrow and release a fix
 
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Drearash

Member
Jan 21, 2022
317
528
I’m not chasing your donations,
Good, because you're running in the wrong direction.

I’m doing what I enjoy,
...which apparently includes making people who play your game pay extra for something as basic as a quest tracker.

what I want to see, and I’m really investing in my game to make it diverse and interesting. I read most of the feedback and always respond to those who need help because my goal is to make the game playable and comfortable for all users. As for what you said about me taking criticism lightly, I don’t see any connection to how I truly respond to criticism.
I never said you take criticism lightly; on the contrary, you go apeshit over it. I *did* say you mischaracterize what people say to you, as we have just seen here with your latest "lightly" confabulation.

I always listen to those who say, "this part is done poorly, I would like to see it differently." But if someone just writes "everything is crap," yeah, that's great feedback, right? You mentioned Feyschek as an example—are you sure he’s telling the truth, or are you just willing to listen to his words?
There is little that I need take Feyschek's word on.

I can see for myself that Feyschek doesn't just reflexively pop up in this thread every time there is an update to say the same things.
I can see for myself that you show a broader pattern of mischaracterizing other peoples' words and actions (you've even managed to mischaracterize what *I* have said in the course of a single brief exchange).
I can see for myself that your game looks and plays like any number of other HTML games with similar tags, made by other devs whom I reasonably believe to have used pre-existing templates and code sets.


He also said I use someone else’s code,
Which one is it? Did Feyschek write "everything is crap" without going into any specifics, or did he say something specific like the above?

or one of his defenders did, but I’ve never looked at anyone else’s code and made my own through trial and error. Yes, maybe it’s not perfect code, but I’m not going to prove to people that it really was me. What surprises me is how easily people listen to false conclusions and make their own judgments.
As I just pointed out, there is very little relevant that I have to take Feyschek's word on. I have no idea whether you use pre-existing code sets, nor do I really care much. But given your track record of mischaracterization in this very thread, your word on the subject doesn't carry as much weight with me as you probably want it to.
 

Antonisimo

Member
Apr 24, 2017
114
114
Good, because you're running in the wrong direction.



...which apparently includes making people who play your game pay extra for something as basic as a quest tracker.



I never said you take criticism lightly; on the contrary, you go apeshit over it. I *did* say you mischaracterize what people say to you, as we have just seen here with your latest "lightly" confabulation.



There is little that I need take Feyschek's word on.

I can see for myself that Feyschek doesn't just reflexively pop up in this thread every time there is an update to say the same things.
I can see for myself that you show a broader pattern of mischaracterizing other peoples' words and actions (you've even managed to mischaracterize what *I* have said in the course of a single brief exchange).
I can see for myself that your game looks and plays like any number of other HTML games with similar tags, made by other devs whom I reasonably believe to have used pre-existing templates and code sets.




Which one is it? Did Feyschek write "everything is crap" without going into any specifics, or did he say something specific like the above?



As I just pointed out, there is very little relevant that I have to take Feyschek's word on. I have no idea whether you use pre-existing code sets, nor do I really care much. But given your track record of mischaracterization in this very thread, your word on the subject doesn't carry as much weight with me as you probably want it to.



zoidberg-futurama.gif
 
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