Apparently the "quest log" is in the gallery for some reason, and not in "Guide". I played several hours aimlessly before even noticing this. Also, apparently for anyone but a few of the characters it's hidden behind a paywall. Or maybe the "event list" is different from the "quest log", and the dev thinks you can figure out exactly when, where, and under what conditions you can trigger those events.
This is as playable as "Son of a Bitch" without a walkthrough, which is to say barely. I am glad to see that may be improving, but as of right now you either flail in the dark or stalk girls hoping to find an event that was vaguely hinted at in a popup.
Edit: Also the basic programming thing seems bugged on the last girl, I am at over 100 and it isn't giving me the last experience point.
Yes, all the quest timelines are inside the character cards.
At first there was only the walkthrough mode, and now I’m gradually adding the discovery mode. Right now it’s implemented for Kendra, Megan, Marie and Francesca, and it will be added for everyone. In the next update, for example, I’ll redo and add it for Veronica.
It would also help to add a couple of introductory/tutorial images at the start of the game showing what is where – that’s a good idea.
The grind appears when you just start wandering around the game, but if you follow the quests, there’s almost no grind at all. I myself keep replaying different characters trying to understand what works best, so the real issue is probably in this aimless wandering. I’m working on it and I’m sure the game is only getting better in this regard.
If you’re running into bugs, I can take a look at your save and try to fix them