The Entrepreneur by MisterMaya
I thought this one was mostly pretty decent. It looks good, with some great girls (and most of the others above average) and some good little animations throughout. Things like blinking and head swishes do well, but the animations during lewds weren’t as good for me as they lacked a bit of fluidity. There were also numerous shots panning up a girl’s body to her face, which I personally don’t like so much as it takes me out of the game a bit. In outdoor scenes, there always seemed to be something going on in the background as well, which is good when it happens once or twice, but here it quickly progressed beyond that and came off as “trying too hard” instead.
The story was pretty good overall, but I confess I started to get a bit bored with it towards the end, and the introduction of a crime syndicate to bring conflict is a bit overdone in this type of game. I would say the game was an undisciplined slow burn – the main girls take some time to get close to, which works well for the story, but it’s as if the dev felt the game had to have some lewd scenes before then, so a bunch of one-time affairs were thrown in. These felt a bit out of place to me, especially one where the MC meets a girl in the street, manages to get her number, and when he messages her, his immediate thought is to send a dickpic as literally his first message. This is just weird anyway, but the response is a full nude pic back, and an address to go fuck the girl. As well as feeling like just a sudden sex scene for the sake of getting some nudity in, it was completely out of character for the MC, too.
The sex scenes with the main girls were probably not numerous enough, with one only having a single scene, and the others just two or three. I figure if you’re doing a slow burn, you have to do it well, and a small number of scenes becomes acceptable, but when you’re having the number of lewds we have here (which admittedly still isn’t a big number, for the size of the game), I feel you need to have a bit more focus on the main girls. It just felt to me like this game was caught in the middle and not really knowing what it wanted to be.
One other thing I wasn’t a fan of was a storytelling technique which cropped up a few times, but wasn’t used in the right way, for me. Every so often, something would happen, and then there would be a scene of a single render or two, and it’s the MC narrating the story from the future, sometimes giving foreshadowing, but other times just making a comment (like “I really hated that cat”). Despite all this, I did enjoy the game overall, and I did like the individual storylines for the relationships with the main girls.
I could be wrong, but I think this was the dev’s first release, and in places it maybe shows. I’m also enjoying Law School so far (the dev’s new game), which is still early in the production cycle but already shows signs of the learning the dev has taken from having a completed game under his belt, and I hope it continues to go well.
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