That - a bit ironically - seems like the distinct opposite of too much light ...Why when I run the game, is it a black screen? how to fix it ?
Fucking five years old "LiKe ThIs CoMmEnT iF yOu'Re WeArInG sOcKs RiGhT nOw"mr. shinekuku like this comment if update coming soon![]()
lmao, the first zombies I saw were fast enoughhey does anyone know where the fast zombie is i can't seem to find it
im just wondering bc i havent seen the 2nd animation yetlmao, the first zombies I saw were fast enoughdo you even need it faster, spawn it!
yesterday there was a message about adding a difficulty level in the game ( Raider (Easy). Survivor(Normal), Fashion Model(Hard). )We're coming up on 5 months here with no update.
Can anyone who has access to the Patreon at least speak to what the latest development news is?
Is he stuck on something or just implementing a complex feature or.. what?
system of corruption? how is thatyesterday there was a message about adding a difficulty level in the game ( Raider (Easy). Survivor(Normal), Fashion Model(Hard). )
a new dialogue system has also been added, thanks to which the characters should be more alive
a system of corruption has also been added
I understand that you are angry, in the end will be probably the longest period without updating, but the developer won't release an unprepared game just because people get impatient. Of course, Shinekuku takes into account the emotions of the people who want to play her game, but none of us probably want repetitions from the 0.4b demo. A little more patience this way you will help the creator by stressing him less. Cyberpunk should teach us that it's better to wait![]()
Shine has been grinding at a steady pace. From their Discord updates, development was slowed substantially by subpar performance. They were getting 15 FPS in Unity and it was difficult for them to work under such conditions. Shine ended up upgrading their entire rig recently, which should hopefully improve their workflow by quite a bit.We're coming up on 5 months here with no update.
Can anyone who has access to the Patreon at least speak to what the latest development news is?
Is he stuck on something or just implementing a complex feature or.. what?
Not at all angry, I have no skin in this game financially.I understand that you are angry, in the end will be probably the longest period without updating, but the developer won't release an unprepared game just because people get impatient. Of course, Shinekuku takes into account the emotions of the people who want to play her game, but none of us probably want repetitions from the 0.4b demo. A little more patience this way you will help the creator by stressing him less. Cyberpunk should teach us that it's better to wait![]()
You're right in many ways, but you're too dramatic.Shine has been grinding at a steady pace. From their Discord updates, development was slowed substantially by subpar performance. They were getting 15 FPS in Unity and it was difficult for them to work under such conditions. Shine ended up upgrading their entire rig recently, which should hopefully improve their workflow by quite a bit.
Personally, I think they are losing motivation to continue. It felt to me as though they started floundering after the most recent update, which as we know, was riddled with so many bugs it was near unplayable. Fixing bugs is never fun, but fixing bugs and testing things in 15 FPS seems like it would drain the life out of anyone.
Shine is somewhat active in the Discord. Most of the time however, the Discord is pretty dead. Earlier in the development cycle, Shine and the other members interacted much more frequently. I don't know. Based on my intuition I'm honestly unsure as per the future of this game. Things feel... different. Take my word with a grain of salt but I think we'll be lucky to see longterm updates on this project. Shine has been slowly but surely working their way towards a big update, but the status quo has changed. I can feel it. I hate to be a doomsayer but that's just how it feels to me. I hope Shine regain the creative spark again. When you lose interest in a creative endeavor, sometimes nothing can reignite it.
Keep that attitude. Sometime's when you hit a roadblock and don't know how to implement a feature or fix something that's broken you just need to take a big step back and let it stew, even for a few days or more. No joke, some of my best ideas come from when I'm doing something completely different than sitting down trying to force myself to code out a solution. Even something as mundane as showering or shitting is where a genius solution will strike. Game dev is a problem solving journey, nothing like a daily job.About motivation. Couple of months (Of the last five) I was a real vegetable. I don't know why, but i was majorly depressed
and I worked very little on the project, I didn't even open it for weeks.
Now I feel better and I work every day, I have a lot of ideas and I like what I do.
Shit happens, but I won't give up my game.
I am sorry to hear about your mental struggles. I know what that's like, and I'm glad you are feeling better. Even if you abandoned the game today, the most important thing is your mental health and overall health. No one would fault you for prioritizing that over a video game's production.You're right in many ways, but you're too dramatic.
I really worked with a bad dev conditions a lot of time, my old system sucks in 3d open world game development And since I do everything alone, it was really difficult. Now I'm working on pretty powerful hardware and everything is fine.
About motivation. Couple of months (Of the last five) I was a real vegetable. I don't know why, but i was majorly depressed
and I worked very little on the project, I didn't even open it for weeks.
Now I feel better and I work every day, I have a lot of ideas and I like what I do.
Shit happens, but I won't give up my game.