This is getting out of hand...
We keep deducting every single day hoping for the release, and it keeps getting pushed forward again, again, and again, and again.
This sh*t is definitely not good for the health.
But I keep wanting to believe Koda has his reasons. We've
never been let down in terms of quality content: they keep improving.
The thing that works for me is to get absent from the internet for a while. I'm so passionate about this game that it comes to a point that getting played like that gets disturbing.
You guys should do the same: engage in sports, weight lifting, playing other games, whatever goes.
Take into consideration that most of the guys around have never even supported the game once, so it's not up to most of them to complain at all.
PS: that's
precisely why my idea of
implementing achievements, challenges, rewards, secrets, easter eggs should be taken into consideration.
I even gave this idea on Discord, directly to Koda himself (although I don't know if he actually read it):
"I think I got an amazing idea,
@Koda ! People seem to really love Miss Claus... I thought of something to make her relevant while not necessarily needing for a full update about her, being away from Christmas.
Koda, since Miss Claus took a liking to Ethan, what do you think about Miss Claus
intentionally hiding a cool present for Ethan every x weeks, ANYWHERE IN THE TOWER?
Like... an exclusive item that could only be found in that specific update, in the next update it wouldn't be there anymore. A weapon, a new skill book or...
something else. I bet that to hide an item in any map in RPGMaker must be a piece of cake, right? I even think about a "Riddler" setting, where she teases you into finding it. Let's suppose she hides a present
behind a fake wall anywhere in the tower and
gives Ethan a riddle for him to solve. Be it by a letter her reindeers sent you, or personally, by talking to her. It could be anywhere: inside a crack on the floor, under a hollow tile, behind a candle light, secret passages through walls, a secret switch, synchronized switches, under any object/inside anything. This would get even crazier now that 7F is involved.
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- Let's say it's an old pair of Scarlett's heels, but those platform stripper heels with the feet mainly exposed (now that's my dick talking instead of me, you can ignore the detailed specificity... lol). Then if you show it to Scarlett, it would trigger something. Scarlett:
"Dog... How did you ever get that? Where did you find those old heels? Well... doesn't matter. Do you like them? (Scarlett teasing face)" *Triggers something
Scarlett is merely an example, but this could be applied to any mistress' belongings,
including Miss Claus herself.
- Let's say she locks the present in a magical safe that for you to crack it would be required that you ask the Mistresses personal questions about their life to deduce the password: that way we end up interacting and knowing more about the mistresses while enjoying the game even more, while waiting for the major updates. Let's say a mistress gets furious because of your question, a very overpowered battle kicks in, she gives you the info should you manage to win.
When riddles and hidden rewards are included, the possibilities are endless!
It would get people exploring the map like crazy to solve those simple riddles and events instead of getting salty and dying because of neverending delays. My main concern here is
people spending more time immerse within the game instead of completely abandoning it after enjoying all the storyline H-content from the current main update. Because once all the new content is over, people are usually already dying for a new update and we experience half a year in absolute darkness waiting for a new update. Because this is what this game does: you keep getting more passionate about it.
Imagine a dedicated chat in Discord to Miss Claus's hidden presents. The community interacting/racing to find it first and post the prize there, without giving spoilers outside an spoiler-allowed chat.
The point with challenges, achievements & rewards, extras and secret stuff is that they're absolutely simple to implement, wouldn't take a couple of hours from the devs, but could very well take tons of hours from a dedicated and passionate player to achieve it. The player would have more reasons to spend more time immerse within the game instead of getting immediately desperate for more H-content once all new content is over.
I could bet most people around here would
go through Hell just to unlock a mere extra scene with Lily as a Master or Roxy, whatever the requirements may be."