It took 30 hours to complete the current game.It's a very engaging game.In particular, the ghost possession scenario is unique. It also keeps the player's point of view (as opposed to the multi-protagonist switch mode, I mean), giving the player a great sense of immersion. Here are some suggestions.
1. After starting ghost training in the future, only by asking to be trained can the relationship degree be increased.
2. In the initial training, player was just taken out by Nel to wander, and then gradually joined in some battles with Nel.This opens up another leveling system where player fight as a ghost, with ghost levels and ancillary skills such as assisting Nel battles and possessing low-level monsters.
3, can improve the relationship through some questions and answers or events, such as body ownership, is the relationship "friends"?"Servant"?Slave?
4. Once the player has made a final choice, such as "owning his body to the Nel, player is a slave to the Nel".Then the game will have a branching plot.
My English is not my native language, so don't mind