Pixillin'
Well-Known Member
- Oct 8, 2024
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Not yet anyway.One big difference here is the enemies are only the monsters - no "bad humans" who were the bigger threat in N&T.
Not yet anyway.One big difference here is the enemies are only the monsters - no "bad humans" who were the bigger threat in N&T.
Yet. It's clear there are other humans around and it came up several times that the humans around would likely pose a larger threat. I'd say it's only a matter of time before they run in some not so friendly humans.One big difference here is the enemies are only the monsters - no "bad humans" who were the bigger threat in N&T.
Yet. It's clear there are other humans around and it came up several times that the humans around would likely pose a larger threat. I'd say it's only a matter of time before they run in some not so friendly humans.
In N&T the 'zombies' were also a larger threat early on, while it shifted nearly completely to bad humans by the time they were leaving the city.
Humans around are threats, huh? just like the boy you saw killed by the burned one?Not yet anyway.
Kind of did the same on The Walking Dead. A few seasons in the zombies were basically a nuisance most of the time.Yet. It's clear there are other humans around and it came up several times that the humans around would likely pose a larger threat. I'd say it's only a matter of time before they run in some not so friendly humans.
In N&T the 'zombies' were also a larger threat early on, while it shifted nearly completely to bad humans by the time they were leaving the city.
Not sure why you're trying to start fights. Just bored? I said the humans around aren't threats yet. The boy wasn't a threat. The witch, like Shelly, is creepy but not a threat so far.Humans around are threats, huh? just like the boy you saw killed by the burned one?
Seriously,
either you guys just forgot about the witch, or you simply haven't played the last 2 updates, I guess.
The problem is that the group has to travel to new buildings. While between buildings, the main threat is the burned ones and probably the witch. But every time they enter a new building they risk an encounter with another human(s). It might be the fourth LI, but it might also be a nasty survivalist with a gun.Humans around are threats, huh? just like the boy you saw killed by the burned one?
Seriously,
either you guys just forgot about the witch, or you simply haven't played the last 2 updates, I guess.
Or just drive around (or over) them in the car they found that was disabled by that poisonous fog.The main threat in this, so far, is the fucking air. If it weren't for the poisonous fog they could just step around the "burned ones" and walk out.
That might be! thanks for letting me know, I will replay the game and will give her another chance, hopefully I change my mindMethinks you gave up on Laura exactly one scene too soon, because what you wanted is pretty close to what happened in this last update.
Oh, well!
Hey man, just back to say you were right! I hadn't seen the shower sex scene as I stopped after the first two ones with Laura, but already in that scene some of my concerns were addressed, then, as the story progresses, the conversations with Laura address more and more of my issues with her and how she treated the MC so.... thanks!Methinks you gave up on Laura exactly one scene too soon, because what you wanted is pretty close to what happened in this last update.
Oh, well!
This game gives me more Silent Hill vibes, I don't think it's gonna be people, mainly because we haven't really been meeting that many survivors in general to be a threat and also because the mist monsters have been the bigger threat so far.I am in love with this style of story much like N&T but I do have to admit I really hope we don't go the route of "the greatest danger was people all along!"
That feels very played out and is uninteresting in my opinion. I feel greater focus on the fantasy elements is superior to just having to have the characters always be seconds away from just being shot or something boring.
Are there even fantasy elements? We don't really know yet. I'm honestly kinda hoping we don't find out either way.I feel greater focus on the fantasy elements is superior to just having to have the characters always be seconds away from just being shot or something boring.
Even humans like the dead one can be a threat in this situation. Realistically speaking someone unstable is a dead weight in a situation like this. It's like when someone is drowning, the panic reaction is to grab anything to stay afloat even if that anything is the person who is trying to save you.The problem is that the group has to travel to new buildings. While between buildings, the main threat is the burned ones and probably the witch. But every time they enter a new building they risk an encounter with another human(s). It might be the fourth LI, but it might also be a nasty survivalist with a gun.
Edit: Once inside a building, some other person (with a gun) might try to enter and relieve the MC of his possessions, his girls and his life. The MC and his crew might not be the only people travelling from building to building.
I thought they would be a 4th girl.Having established the main cast and their relationships with each other
The Witch.I thought they would be a 4th girl.Guess i was wrong, oh well.
Imma do witch solo run.The Witch.![]()