These sound like awfully narrow definitions. Merriam-webster.com defines dystopia as:
The game's called TOXICity, after all. That would be a bit of a misnomer if they spent much time in a non-toxic environment. So I expect they'll reach safety, in whatever form that takes, and that will be the end, more or less.
So for the tag of "dystopian setting," logically speaking, it wouldn't have to mean that the whole world's irredeemably gone to shit, just that the setting the characters inhabit for the bulk of the story is accurately described that way. If there's an "official" definition for purposes of this site, I'd of course defer to that, but otherwise I'd consider it an appropriate tag. For that matter, I'd consider it appropriate if we made it to safety in 0.12, and the game went on for another dozen updates with some new conflict presenting itself (i.e., the dystopia is gone, but now there's something else going on), because a large part of the game was still in that setting.
...and that's the world our characters presently inhabit, isn't it? Their lives are perhaps somewhat less wretched than those of whoever else is around (at least they're getting laid), but they're certainly fearful, and MC at least is becoming dehumanized, by his own account. They have hope (well-founded or otherwise) of escaping that environment (I expect that will be right at the end), but that's where they are now, and for the foreseeable future. I think it fits.an imagined world or society in which people lead wretched,You must be registered to see the links, fearful lives
The game's called TOXICity, after all. That would be a bit of a misnomer if they spent much time in a non-toxic environment. So I expect they'll reach safety, in whatever form that takes, and that will be the end, more or less.
So for the tag of "dystopian setting," logically speaking, it wouldn't have to mean that the whole world's irredeemably gone to shit, just that the setting the characters inhabit for the bulk of the story is accurately described that way. If there's an "official" definition for purposes of this site, I'd of course defer to that, but otherwise I'd consider it an appropriate tag. For that matter, I'd consider it appropriate if we made it to safety in 0.12, and the game went on for another dozen updates with some new conflict presenting itself (i.e., the dystopia is gone, but now there's something else going on), because a large part of the game was still in that setting.