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2.80 star(s) 6 Votes

vilewe7570

Active Member
Oct 5, 2021
805
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ChangeLog(v92.0):
  • Added Tamayo FaceSitting scene.
  • Added Tamayo Mating Press scene.
  • Added Tamayo Pijama outfit.
  • Added Tamayo School Uniform outfit.
ChangeLog(v91.0):
  • Added Tamayo Footjob scene.
  • Added Tamayo Spooning scene.
  • Added Tamayo Casual outfit.
  • Added Tamayo Maid outfit.
  • Added Tamayo BunnyGirl outfit.
 

dirani

Member
Jul 6, 2018
370
100
232
Please, is there a patch or something that allows the characters to already be named? Because every time I download the version to access new content, it's exhausting to have to rename the girls every time.
 
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vilewe7570

Active Member
Oct 5, 2021
805
1,219
276


ChangeLog(v93.0):
  • Added Tamayo PussyEater scene.
  • Added Tamayo 69 scene.
  • Added Tamayo Reverse Cowgirl scene.
 

malaac2025

Well-Known Member
Mar 17, 2024
1,296
1,087
249
This game fucking sucks. The dev is too fucking lazy to give the Demons their proper names.. I am fed up trying to look them up to give them proper fucking names.. Who the fuck wants to play a game where all the damn girls are named fucking ? marks? Lazy Ass Dev! Your suppose to name the damn characters!
 

Traqial

New Member
Dec 28, 2023
11
16
136
I tried to make a patch for the naming issues but it doesn't work on all. It doesn't seem work on Kanao, Kanzaki and Nezuko. I noticed in script.rpa that he has some coded encounters that doesn't pull from the default name list he created. The names still show in the encounter but when naming them they turn up blank. I have absolutely 0 experience in Ren'Py and this is literally the first attempt I've made in it. If anyone can use and/or fix/complete this. Feel free to use it. I placed it in patch.rpy in the games folder. The naming thing is quite frustrating because as you can see he damn well uses the correct names in the variables. Maybe it's for copyright avoidance issues, I don't know.

Code:
# game/patch.rpy
default nezuko_name = "Nezuko"
default kanao_name = "Kanao"
default mitsuri_name = "Mitsuri"
default shinobu_name = "Shinobu"
default kanzaki_name = "Kanzaki"
default daki_name = "Daki"
default suma_name = "Suma"
default makio_name = "Makio"
default hinatsuru_name = "Hinatsuru"
default spider_name = "Spider Mother"
default kanae_name = "Kanae"
default kie_name = "Kie"
default muzan_name = "Muzan"
default tamayo_name = "Tamayo"
 
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vilewe7570

Active Member
Oct 5, 2021
805
1,219
276
I tried to make a patch for the naming issues but it doesn't work on all. It doesn't seem work on Kanao, Kanzaki and Nezuko. I noticed in script.rpa that he has some coded encounters that doesn't pull from the default name list he created. The names still show in the encounter but when naming them they turn up blank. I have absolutely 0 experience in Ren'Py and this is literally the first attempt I've made in it. If anyone can use and/or fix/complete this. Feel free to use it. I placed it in patch.rpy in the games folder. The naming thing is quite frustrating because as you can see he damn well uses the correct names in the variables. Maybe it's for copyright avoidance issues, I don't know.

Code:
# game/patch.rpy
default nezuko_name = "Nezuko"
default kanao_name = "Kanao"
default mitsuri_name = "Mitsuri"
default shinobu_name = "Shinobu"
default kanzaki_name = "Kanzaki"
default daki_name = "Daki"
default suma_name = "Suma"
default makio_name = "Makio"
default hinatsuru_name = "Hinatsuru"
default spider_name = "Spider Mother"
default kanae_name = "Kanae"
default kie_name = "Kie"
default muzan_name = "Muzan"
default tamayo_name = "Tamayo"
Put the initialization priority to -999 and override after_load so the defaults get replaced with the real names.
Python:
# game/x-patch.rpy
init -999:
    default nezuko_name = "Nezuko"
    default kanao_name = "Kanao"
    default mitsuri_name = "Mitsuri"
    default shinobu_name = "Shinobu"
    default kanzaki_name = "Kanzaki"
    default daki_name = "Daki"
    default suma_name = "Suma"
    default makio_name = "Makio"
    default hinatsuru_name = "Hinatsuru"
    default spider_name = "Spider Mother"
    default kanae_name = "Kanae"
    default kie_name = "Kie"
    default muzan_name = "Muzan"
    default tamayo_name = "Tamayo"
Edit v2: Added label overrides for "kitchen_day" and "training_day" to handle Nezuko, Kanao and Kanzaki.
 
Last edited:
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Traqial

New Member
Dec 28, 2023
11
16
136
Put the initialization priority to -999 and override after_load so the defaults get replaced with the real names.
Python:
# game/x-patch.rpy
init -999:
    default nezuko_name = "Nezuko"
    default kanao_name = "Kanao"
    default mitsuri_name = "Mitsuri"
    default shinobu_name = "Shinobu"
    default kanzaki_name = "Kanzaki"
    default daki_name = "Daki"
    default suma_name = "Suma"
    default makio_name = "Makio"
    default hinatsuru_name = "Hinatsuru"
    default spider_name = "Spider Mother"
    default kanae_name = "Kanae"
    default kie_name = "Kie"
    default muzan_name = "Muzan"
    default tamayo_name = "Tamayo"
When I loaded up a new game with your files it still gave blanks on Nezuko, Kanao and Kanzaki when you first encounter them. I think he hardcoded those encounters. Of course it's still an improvement from the original build because at least you see the names in the talk options before the naming popup comes.
 
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vilewe7570

Active Member
Oct 5, 2021
805
1,219
276
When I loaded up a new game with your files it still gave blanks on Nezuko, Kanao and Kanzaki when you first encounter them. I think he hardcoded those encounters. Of course it's still an improvement from the original build because at least you see the names in the talk options before the naming popup comes.
Those get blanked out in labels "kitchen_day" and "training_day" if you haven't meet them yet. I added them to the override list in x-after_load.rpy, Thanks!
 
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Traqial

New Member
Dec 28, 2023
11
16
136
Those get blanked out in labels "kitchen_day" and "training_day" if you haven't meet them yet. I added them to the override list in x-after_load.rpy, Thanks!
Very nice! Everything works proper now. Now let's hope somebody puts it in the OP and that should take care of a lot of the complaints of this VN :) Thanks for doing this!
 
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Jan 24, 2021
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ChangeLog(v95.0):
  • Added Tamayo Standing scene.
  • Added Suma Mating Press scene.
  • Added Makio Standing scene.
  • Added Hinatsuru Against Wall scene.
 
2.80 star(s) 6 Votes