This is funny, but even if you take the trouble to forgive the Enforcers, the story doesn't change at all. Not even a different ending, and apparently, the story should continue after defeating Odin but it doesn't.
Even so, the game is not bad at all, there are many things that are totally irrelevant, like affection, there is no point in raising the affection to the maximum in one or all the characters because it does not affect the end of the story at all nor do you get an exclusive scene for affection.
Looking at the two possible routes, pacifist and genocidal, both seem to have a direct continuation but once you reach the end everything resets.
There are still some scenes that cannot be seen, but they put so many characters that the scenes feel repetitive and even lack variety. For example, the defeats against monsters, each girl has her scene with a specific monster but they don't have any other with another type of monster.
I think that if they had taken a few more months, or even a year, it could have been a much better game, including more story and more scenes. I hope Acerola doesn't end up dying because of this failure and takes this game as an example to make an even bigger but well-made one.