Funny that this thread pops up now. The developer posted something today, after months of radio silence aside from a "not dead" kind of post earlier in the year. From what I understood, the game is still getting worked on, no eta or anything sadly, and he is planning collaborations with other studios making these types of games. Now there seems to be some weird stuff going on, he made a similar post yesterday, that is deleted now, and there must have been some kind of shitstorm in his comments section that he adressed today, about him supposedly copying another studio's content, though to what extend, or in which of his two games, I am unsure, likely the second one though.
He mentions "Honey Trap" being mentioned, I played that game and I am unsure where the comparison would come from to be honest, supposedly the developer of honey trap isn't seeing it either, and perhaps they will do something together in future now that they were in contact because of this. Given that his first game, and some encounters from the second, are pretty unique for that particular fetish genre, and all scenes several times as long as most other games bother to implement, I reckon some of his more recent battle and lose scenes in a different art style or structure must have caused this. I personally dislike him changing styles, as I liked the original style, and more so I dislike him wasting a ton of time on shallow animations for defeat scenes, the game has no need of either in my mind as it's base is much more solid than most RR games that get released these days.