It says on the official site that mono.dell must be applied in order to apply bepinex, and when I looked for it I couldn't find it myself.
Does this mean that bepinex cannot be used in this game?
Here is a translation of the screenshot
Installation_jp
Geoffrey Horsington edited this page on Jun 28, 2018 - 1 revision
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Home
For users
How to install
How to upgrade
Configuration
For users
How to install
How to upgrade
For developers
Making plug-ins
Making preloader patchers
Building BepInEx from source
Debugging plugins with dnSpy
Porting to different games
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About BepInEx
BepInEx is a framework for games created in Unity running on Mono.
BepInEx provides a means to patch game assemblies (compiled executable code) and load plug-ins through custom MonoBehaviours.
Operating Environment
BepInEx requires a Unity-based game that uses the Mono runtime (i.e., a game that contains mono.dll).
BepInEx has been tested to work properly with Unity versions 5.4 through 2017.2.
Updating from previous versions
Please refer to the Migration Guide for instructions on how to update.
Installation.
Download the latest BepInEx from the release page.
Unzip the downloaded compressed file and place its contents into the root folder of the game.
If your game is a 32-bit version, replace winhttp.dll with the file in the x86 folder.
Run the game once and let BepInEx generate the configuration files and folders (if BepInEx\config.ini is not generated, review the steps so far!) .
Plug-ins and patchers are installed in the BepInEx folder.
Edit the BepInEx\config.ini to configure BepInEx.