I am sharing the English translation patch of the game for version 1.03.
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I have already checked the HASH values of versions 1.02 and 1.03.
The only differences are in the following files:
- CommonEvents.json
- Map008.json
- Map048.json
- Map109.json
- Map202.json
- MapInfos.json
- System.json
- plugins.js
Knowing these differences, you don’t need to worry about any changes to image or sound assets between version 1.02 and 1.03.
You can safely upgrade from version 1.02 to version 1.03 without re-downloading the entire game.
Changes in version 1.03:
- Added a switch to delete certain scenes in the recollection room.
- Added a function to restore the main heroine’s sexual experience to its pre-viewing state when the above is viewed.
I am not a native English speaker, so please understand if there are any grammar or vocabulary mistakes.
The Japanese text was translated by DeepSeek 3.1 Terminus and partially by ChatGPT 5.
I have also attached Sex Lesson Island v1.03.tpp in case any of you would like to edit this translation in
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.
I used the
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application with the glossary feature, so specialized terms remained almost always consistent.
In total, approximately 9.05 million tokens were consumed, and the process took about 3.9 hours.
The island area map image have also been translated.
I hope the quality of this English translation meets your expectations.
Please don’t ask me for a walkthrough, as I haven’t tested the game to completion yet.
I only played up to the classroom dismissal scene on the first day of academy after the character introductions.
Changing the Font Size in RPG Maker MZ
Regarding font size, I realize that your monitor screen sizes may differ.
I am still using a resolution of 1366x768.
To change the font size, follow my instructions below.
Make sure to open the mentioned `.js` files with Notepad++ or a similar text editor.
If you want to make the font size 1.5 times larger, then change the value to 1.5.
- For the common menu, main character, side characters, and quest NPCs dialogue:
Open rmmz_windows.js and edit line 117 as shown in the code.
JavaScript:
Window_Base.prototype.resetFontSettings = function() {
this.contents.fontFace = $gameSystem.mainFontFace();
this.contents.fontSize = $gameSystem.mainFontSize() * 0.55; // CHANGE THIS MULTIPLIER TO ADJUST THE DEFAULT FONT SIZE
this.resetTextColor();
};
- For dialogue balloons of common NPCs:
Open MessageWindowPopup_widthfix_12px_even.js and edit line 1299 as shown in the code.
JavaScript:
const _Window_Base_resetFontSettings = Window_Base.prototype.resetFontSettings;
Window_Base.prototype.resetFontSettings = function() {
_Window_Base_resetFontSettings.apply(this, arguments);
if (this.isPopup()) {
this.contents.fontSize = param.FontSize * 0.70; //CHANGE THIS MULTIPLIER TO ADJUST THE FONT SIZE FOR ALL BALOONS TEXT
}
};
- For font size in the Encyclopedia of People:
Open SceneGlossary.js and edit line 2324 as shown in the code.
JavaScript:
var _Window_Glossary_resetFontSettings = Window_Glossary.prototype.resetFontSettings;
Window_Glossary.prototype.resetFontSettings = function() {
_Window_Glossary_resetFontSettings.apply(this, arguments);
if (param.FontSize) {
this.contents.fontSize = param.FontSize * 0.6; //CHANGE THIS MULTIPLIER TO ADJUST THE FONT SIZE IN Encyclopedia of People
}
};