Tool Translator++ 4.9.28 Standard Version / Developer Version

5.00 star(s) 1 Vote

lyk5t

Member
Sep 25, 2021
135
45
Here is a bunch of assorted addons I have on my drive. Forgot to share them last time I ripped them.
thanks I downloaded deepl and chat gbt extension, it works smoothly but I don't know if it works smoothly for a long time, I need to test it
 

Goool

New Member
Dec 15, 2018
3
0
Черт, часов 8 потратил на поиск причины, почему не внедряется мой перевод (проект rmmv на 210+ файлов). Начал читать и переписывать функции внедрения в Js коде. Более 40 раз пытался внедрять перевод при разном количестве потоков (1;2;4;8;16;32;64;200;250), но ничего кроме зависания и падения приложения не получал. Как на зло, в долбанных логах ничего дельного не записывается. В итоге, настрадавшись попробовал внедрять перевод частями файлов (сначала выбрал 200 мап файлов, далее остальные файлы) и все получилось. Какого хрена?!! Ранее переводил чуть меньший проект, но такой проблемы не было.
 

sirviper235

Active Member
Apr 21, 2017
817
1,034




Excuseme but if anyone can help.

Im trying to transalte this game here with the tool.

Loading it into T++, exporting the scripts as a CSV, then running it through Dazed anon's tool as a CSV with some modified .env settings is successful, though some edits need to be made when importing the script back into T++.

The problem now though, is how to export the game through T++. Repackaging the game as a Windows executable simply. Doesn't work. Injecting doesn't seem to function either, it just creates a copy of the game directory as far as I can tell. The only way I've gotten the game to run with translated data is to run a preview through an obscure Tyrano Translator program that I don't even remember where I got from years ago.

That program has an export function too, but all it seems to do is similar to the inject function in T++, which is just copy the game folder to the Tyrano Translator export folder and get stuck on "Processing..."

Can anyone lend a hand and maybe some advice?

Here is the export version if anyone needs it to download and tinker with. Any help would be appreciated.

 
Last edited:

Alvillo

Member
Jul 20, 2020
321
218
Does anyone know why I can't install addons manually?
And by the way, please help with the chat and depp dl addons
 

Delta001

New Member
Feb 23, 2020
5
0
Is there a specific way this should be installed? Or why do so many people say something doesn't work for them?
 

Yuki-x

Member
Jul 22, 2021
239
393




Excuseme but if anyone can help.

Im trying to transalte this game here with the tool.

Loading it into T++, exporting the scripts as a CSV, then running it through Dazed anon's tool as a CSV with some modified .env settings is successful, though some edits need to be made when importing the script back into T++.

The problem now though, is how to export the game through T++. Repackaging the game as a Windows executable simply. Doesn't work. Injecting doesn't seem to function either, it just creates a copy of the game directory as far as I can tell. The only way I've gotten the game to run with translated data is to run a preview through an obscure Tyrano Translator program that I don't even remember where I got from years ago.

That program has an export function too, but all it seems to do is similar to the inject function in T++, which is just copy the game folder to the Tyrano Translator export folder and get stuck on "Processing..."

Can anyone lend a hand and maybe some advice?

Here is the export version if anyone needs it to download and tinker with. Any help would be appreciated.

From a quick review of your export it seems that this game was made with TyranoBuilder v1.8.
- I could repack it for you, since I own a copy of tyranobuilder on steam... (but from a test run, it seems that the translation is incomplete)
- Or you can download the free jap version from (you'll need to download Ver1.80b) and repack it.

Hint 1: Tyrano games extract the "project files" inside the temp folder of windows when they start. You can grab the subfolder that is created and move it in a new project to modify it.
Hint 2: They are picky when repacking. You'll need the same version of the original game to repack them or you will face the same problem you just encountered, infinite "Processing...".
 
5.00 star(s) 1 Vote