Does the whole thing get slow over time? Not the "ugh, did it hang after I clicked again?" kind, but...
Played for probably several hours yesterday, and at some late point fought one of the guards in the Dungeon - according to his health bar, he was taking no damage whatsoever, despite me having a Knee/Kick power of 8 and the log saying "visibly recoiled from the hit" or the like ("superb hit", was it?). Then, 3 or 4 turns in, his health bar drops by more than half after...a Slap with power 2? "Whatever, moving on" -> run into an aeromancer -> same thing - health bar not moving, she beat me within 5+ turns with no HP lost at all, apparently. Gave up, quit, cooled off, fire the game up today, found the aeromancer -> Knee, Kick, Slap, wand up your bum
4 turns, ezpz.
So, what I am trying to ask is: is it possible EVERYTHING eventually starts lagging? Because that sounds like, at the very least, the GUI lagging - discrepancy between health bar and battle log -, AND the game - since the enemy never went down, meaning their HP never actually hit 0 as far as the game was concerned, so...the GUI was...NOT actually lagging?...
TL;DR - what the heck happened? Running the game using
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, in case that matters. Also, how do I get rid of fox ears? Cursed = cannot unequip, examining them gives no hint I can see (not even in quest log), and they cannot be cleansed at the shrine.