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Ren'Py Trapped with Ivy & Piper [v0.55] [AceX Game Studio]

4.20 star(s) 29 Votes

adriesch

Newbie
May 19, 2019
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Regarding the mini games:

I personally enjoy mini games if they have sexy or sensual interactions. For example, you have a potential mowing mini game lined up. What if the girls watch you mow and start getting excited over your sweaty body. Maybe if you reach a mini game goal they come up to you and offer you a drink and maybe their hands start wandering across your chest.

You get it. Sexy, sensual interactions in between sequences of the mini game. Ehh, just an idea.
 

srfsmrf_

Active Member
May 24, 2024
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The Mini Games Issue:

Hey all! I really need some feedback
Fine
  • spot the difference (Ivy)
  • circuit boards puzzle (Ivy)
  • chores (Mia)
    • as long as her love for us increases (and we get rewards..) ;)
  • chemistry (Valerie)
    • not as hard as it looks (and possible outcomes are limited enough, so you could make some guesses as well), but I reckon some ppl can't be bothered / will be impatient there. But there's a skip already right.
Meh
  • Simon Says (Piper)
    Was there a story behind this as to why we're playing this game with her? Mental training? It's an easy game to add (seen all over the place), but feels kinda irrelevant / random / out of place. (Compare to all the 'fine' ones.)
  • Hidden pictures
    found some, and apparently there still should be dozens others, but can't be bothered to try clicking everywhere. May help / be more rewarding if the hotspots light up on mouse over

Did I forget something?

I got the feeling we got to miss out on a few nice ones right (that you hopefully managed to restore as close as possible)? Swimming with Valerie & helping Ivy when she's sculpting? I think it's fun/fine as long as it makes sense in the game / our relationship with the girl(s).

Something else: it would be a big QoL improvement if the player could navigate (roam around) using WASD (keeping the cursors free for native Ren'Py accessibility). Regarding the latter: it doesn't seem possible to get focus on the nav. arrows using the cursors (maybe, guessing here, not sure how it works, they don't have / need a selected_hover style?)
Could make doing Mia's chores more pleasant/fun as well!


And sorry, still had to come back at you regarding the sig! Thanks, you were quick to conjure something up, but it was not exactly what I had in mind. But will provide some proper feedback in a separate post. I decided to go ahead myself, doing something simple ;) (Do need to fix it up a bit still: logo is too blurry (I do like the pink tone), and perhaps try to reduce some of the shadow in Ivy's face, and perhaps I can zoom in a bit more, cutting from the right side) (I only have limited v-space ;))
 
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Knight

Active Member
Jul 7, 2017
945
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After playing through I can safely say I don't want to escape.
Well, they are still planning on killing him. Val even agreed to it on the condition that his last days are pleasurable.
Though I imagine Ivy is having second thoughts and once MC makes Piper cum she will never want to let him go.

The whole original premise is that MC has 30 days to either escapee or change all the girls minds. Even if he does he still needs to figure out a deal with the council since a man that can make a succubus fall in love is too dangerous to be left alive from their perspective. He also defeated a high caste succubus through sheer will freeing an entire nightclub of slaves, even though what he did was heroic those kind of good deeds rarely go unpunished.
 
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MiltonPowers

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Hey everyone,

Quick update for Friday. I've completed this week's development goals:

  • The four new scenes are animated.
  • The progress bar for Piper's clicker games is implemented.
  • The core logic for Ivy's sculpture minigame is coded.
I've put together a short video to show you the sculpture minigame in action.

Thanks for your support!

-Ace
 

MiltonPowers

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Hey everyone,

Here's what I'm focused on this week:

  • Coding Val's swimming minigame.
  • Coding Mia's yard work minigames.
  • Rendering new reward images for Mia.
  • Writing Willow's two night scenes and their objectives.
I'll share the results on Friday.

Thanks for your support!

-Ace
 

stas776

New Member
Mar 25, 2022
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Are there new scenes with Willow in 0.51? I saw in objectives "talk to her" but she told me coma back later every evening
 

MiltonPowers

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1.png

Hey everyone,

Friday update. I've completed this week's development goals:

  • Val's swimming minigame is coded.
  • Mia's yard work minigames are coded.
  • The new reward images for Mia are rendered.
  • Willow's two night scenes and their objectives are rendered.
My focus now is on integrating all of this new content into the game for the version 0.55 release.

The target for this release is the end of next week.

Thanks for your support!

-Ace

9.png
swim-preview.PNG
 

MiltonPowers

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Trapped-WP02.png

Hey everyone,

There is only one goal for this week: integrate the new content and systems I've been working on and get Trapped with Ivy & Piper v0.55 released.

My target is to have the update live by this Friday.

I'll be focused on that, so updates might be quiet until the release announcement.

Thanks for your support!

-Ace
 

MiltonPowers

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Jul 26, 2023
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Hey everyone,

Quick update on the v0.55 release.

I'm still working on the final integration and polishing, and it's going to need a few more days to get right. I want to ensure it's as stable as possible before I send it out.

I am out of town for a much needed boys weekend. So I won't be able to continue work til Monday.

The new target for the release is the middle of next week.

Thanks for your support!

-Ace
 
4.20 star(s) 29 Votes