I can't believe no one (At least from what I searched, I could be wrong) mentioned this but my major grip about this game since I like it and the dev is still improving it since it's v0.85 and we still don't have the final v1.0; It's the fact that the rival "Chad" is only seen/interacted with:
- Briefly in the Morning and Evening.
- Mostly At night when you can view the H-Scene with whoever he corrupts.
Notice the absence of a major area you'll mostly spend the game in and the best area in terms of gameplay:
THE DUNGEON. Like seriously the game's premise is to compete against Chad and while the game say that Chad is only in it for da ladies and all but like it or not due to the the girls having backstories and problems to solve, he most likely can only get close to them and corrupts them in the Dungeon yet we don't see him and his party (Whoever joins him) at all which ticks me off. It's as if I'm the only one using the Dungeon and NOT his party
Waaifu I know you're the uploader and if you are one of or in contact with the Developers of the game (Patreon/Discord) please relay to them this suggestion.
What I want is more interactivity and more gameplay with the rival in that ONE specific area.
THE DUNGEON;
1) Make it
a random chance with RNG percentage when you go to the
next floor in the Dungeon or in a Rest area. If you hit that chance you'll find Chad and his party of girls in the floor and make the floor
empty (Basically they wiped all the mobs before you show up). The rest area is always empty so this means his party is resting.
2) If you encounter the rival's party. Basically he'll want to challenge you. My ideas are:
- A direct fight with Button mashing to hit Chad or if we want to be more complex introduce an exclusive turn-based combat against Chad and his party (Since we already have skills). The turn-based combat will only trigger when you find Chad. In a normal Dungeon run the current system stays.
- A fight but with QTE (Quick Time Events)
- Or RNG based, basically throw a dice + your stats against Chad's stats and the highest number wins
3) After the challenge you will win or lose, since the game is all about preventing Chad from corrupting the girls and purifying the already affected girls the outcome I have in mind is the following:
- If you win, your party's affection level increases and their corruption level decreases. The girls in Chad's party will have their corruption level decreased by a level and a line of dialogue with them expressing doubt about Chad's ability HOWEVER those that are fully corrupted won't change with dialogue where they'll say something like "Even if you lose, I'll never stop loving you" or something like that).
- If you lose however, the opposite happens: The affection of the girls in your party will decrease and they'll be interested in Chad which means their corruption level rises. The girls in Chad's party will have their corruption level increase furthermore so losing is BAD.
I truly believe this will add MORE LIFE and replay value to the game as like I said, sure the game is H and you play it for the H but this further increase the depth of the game and I believe this is worth it as you spend most of the game in the dungeon and I like the dungeon system in it, it's addicting and so adding this is a huge W.
Thanks for listening, I hope the developers see this and take it into consideration.