- Dec 18, 2018
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Dang, Syri x Ardia threesome. Gotta get around to finish Syriquest somedaynew update
Dang, Syri x Ardia threesome. Gotta get around to finish Syriquest somedaynew update
WORD? I'm gonna have to update now, been sitting on .21 waiting for things to get worked out enough for me to care.Dang, Syri x Ardia threesome. Gotta get around to finish Syriquest someday
It has been around for a while. I am a relic from the time when the flash version was the only version.9.030 with all images (uses a bit stronger compression than usual since i threw everything together so I don't have to tell people what to do. with that in mind, index.html users can rejoice)
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Edit: oh and I'm pretty sure that webp has been a thing for a while. every build since html that has been rolled out that I posted had images at webp format. someone can confirm whether or not the images I posted has a higher quality than current backers.
Edit 2: new update released lmfao, might update tmrw, who knows
For future reference, to do the fix yourself you basically just comment out the bits of code that it errors on (anywhere electron is mentioned in the .js).Anyone have the 0.9.031 Hotfix from Hentaielf?
want to see how much of a slog it would be to just remove Electron myself, but all the hot fix links are empty
They have debug mapping files privately, I'm pretty sure. They remove them from the release to make it more annoying to disassemble into something usable.Thats why 'engine' in quotations.
They dont have any generalized internal system for characters/scenes/etc. that just read all of the above definitions as a plain text, and convert it into specified structures for in game usage, like in all (most, okay) other games.
They 'hardcoded', as far as it possible in javascript, everything into a js files, which makes impossible testing/verification/debugging/etc. of a new builds on startup/loading/etc., which is why each new release is filled with bugs and crashes.
There are 'decompilers' for js, likeThey have debug mapping files privately, I'm pretty sure. They remove them from the release to make it more annoying to disassemble into something usable.
The flash version was a lot easier to decompile and work with, funnily enough.
I hate modern web developers and their terrible ideas. Some of those ideas are responsible for making the JS version of TiTS so bad.
If you're talking about what I think you're talking about (.map files corresponding to each .js file?) You can actually pull them from the .apk archive for each android build. They leave them in there, for whatever reason. Maybe they think it's harder to open a .apk in 7-zip? In any case, the .js files should be effectively identical so those .map files would probably work for anything you need. But I'm an amateur at best (and with no experience with javascript) so no promisesThey have debug mapping files privately, I'm pretty sure. They remove them from the release to make it more annoying to disassemble into something usable.
bad.
coold you please tell me what is changelogUpdate 0.0.035, backers edition (Windows):
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site says server overloaded lol whats going on?Update 0.0.035, backers edition (Windows):
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All 7 players that still bothers to play it decided to download it simultaneously.site says server overloaded lol whats going on?
Femboy raskvel at the bottom of Dhaal's map that runs a gun shop.Who and where is Malai
Go to Users\user\AppData\Roaming\tits and delete the ImagePack folder, open the game to download and install the pack again and it should work.How to actually play with the imagepack enabled? do you just copy the img folder into the game's img folder? If so, how do I know it's enabled? Should I do the download imagepack in the main menu? It never really progressed for me, seems to stuck. Did I do the wrong thing?
It's still stuck on 10 for quite sometime nowGo to Users\user\AppData\Roaming\tits and delete the ImagePack folder, open the game to download and install the pack again and it should work.
Sorry for sounding stupid, but for clarification is it just the lines (when the code is actually formatted and not a run-on sentence) that have 'electronAPI' in them or the whole code block that 'electronAPI' is attached to that get commented?For future reference, to do the fix yourself you basically just comment out the bits of code that it errors on (anywhere electron is mentioned in the .js).
You might have to 'beautify' the javascript so you can edit it properly, but it's just a few places to dummy out.