- Dec 4, 2019
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I only see, hear and feel cacti.raf i cant believe you dont practice what you preach. im very disappointed in you
I only see, hear and feel cacti.raf i cant believe you dont practice what you preach. im very disappointed in you
It doesn't appear so. I can't find anything in the options, and a cursory search through the forums doesn't reveal anything. The options are probably buried in the code somewhere but I'm not familiar enough to sort through it and find if the keybinds are defined anywhere.I've never seen this mentioned, so it's a long shot, but worth asking: is there any way to rebind hotkeys in the JS version? The map/stats division in the new UI seems like it would be more tolerable if I could at least switch it with a key I have my finger almost constantly, like "shift".
Exe?Is there a reason why I just get whitescreened on this new exe? Am I a big dumb dumb?
The game is not packaged in an .exe. You should delete that file immediately and run a virus scan. The game is packaged as a .html file alongside a bunch of .js files and a resources folder zipped up in a .7z archive.Is there a reason why I just get whitescreened on this new exe? Am I a big dumb dumb?
Exe?
The 9.0005 shifts to the same electron format as CoCII, so it uses an exe now. You can verify this at their blogThe game is not packaged in an .exe. You should delete that file immediately and run a virus scan. The game is packaged as a .html file alongside a bunch of .js files and a resources folder zipped up in a .7z archive.
Is there a reason why I just get whitescreened on this new exe? Am I a big dumb dumb?
It was an issue on my end, thank you for the upload and diligence!works fine on my end, can anyone else confirm if my download link is working for anybody else
Works great! Thanks for the linkworks fine on my end, can anyone else confirm if my download link is working for anybody else TheVegnar Lolicon Kami
Not sure if you updated or not, but The one I first got, has almost no images working. but it does work.works fine on my end, can anyone else confirm if my download link is working for anybody else TheVegnar Lolicon Kami
i did update it to have all the images since the people who make the game still haven't done it themselves yetNot sure if you updated or not, but The one I first got, has almost no images working. but it does work.
Ah, I see. I didn't make that connection, given that no builds posted on this forum were packaged as an .exe. I didn't take into account that a person would download from fen's website and then come here and ask questions about it.The 9.0005 shifts to the same electron format as CoCII, so it uses an exe now. You can verify this at their blog
There's a 9.0005.exe version posted a page back, but always good to be diligent about your computer's security regardless. That's why I included the mention that you could download the public version to double checkAh, I see. I didn't make that connection, given that no builds posted on this forum were packaged as an .exe. I didn't take into account that a person would download from fen's website and then come here and ask questions about it.
Shit, there is? I totally missed that. Thanks for the heads up.There's a 9.0005.exe version posted a page back, but always good to be diligent about your computer's security regardless. That's why I included the mention that you could download the public version to double check
That's not what I meant, I meant where was the save file located in the actual computer....Trying to find cuz titsed editorLeft side of the screen marked as a floppy disk.
Use the "save to file" option instead, it'll ask you where to save it. Then load that save to TiTSED, and use "load from file" on your edited saveThat's not what I meant, I meant where was the save file located in the actual computer....Trying to find cuz titsed editor
Well, thanks for trying. I got inspired and made an autohotkey script for it instead.It doesn't appear so. I can't find anything in the options, and a cursory search through the forums doesn't reveal anything. The options are probably buried in the code somewhere but I'm not familiar enough to sort through it and find if the keybinds are defined anywhere.
#IfWinActive Trials in Tainted Space
shift::~