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EvolutionKills

Well-Known Member
Jan 3, 2021
1,201
3,967
So, that Kineticist class.

Is it mostly working and bug-free by now? Don't really want to start over if the class features are still in beta.
 

Warphorror

Active Member
Jan 2, 2018
740
957
Concerning the kineticist, what count as immobilized for the purpose of the acid cloud always critical condition?
 

♍VoidTraveler

Forum Fanatic
Apr 14, 2021
5,792
15,533
Tried this Kinetic(why 'ist?' lol) class and i gotta say i wasn't impressed at all, rather boring abilities and seem weak.
So, went back to my Techie real fast.
The only thing i like is how the class has the ability to regenerate shields passively, i wish we had that on Techie. :whistle::coffee:

Btw, can one get rid of that fat asshole called 'Kattom' somehow?
I seriously am getting fed up with his stalking. :cautious::coffee:
 

Plumpunikitty

Member
May 7, 2019
154
248
The only thing i like is how the class has the ability to regenerate shields passively, i wish we had that on Techie. :whistle::coffee:
We had Rapid Recharge for almost 7 years now.
Btw, can one get rid of that fat asshole called 'Kattom' somehow?
I seriously am getting fed up with his stalking. :cautious::coffee:
I don't see why, he's just a vendor. It's not like he takes up time like "Elf Boy" from C.o.C II.
 

♍VoidTraveler

Forum Fanatic
Apr 14, 2021
5,792
15,533
We had Rapid Recharge for almost 7 years now.
Rapid Recharge
Grants passive shield regeneration on any turn where no damage is taken.

As opposed to:

Psionic Shielding
Grants the ability to passively osmose excess psychic energy to restore (character level) shields every turn.

Admittedly though, Techie seem to get more shielding out of his deal, so long as he can evade damage long enough to get the boost.
Speccing into evasion seem like a natural fit now huh, i wish i could exchange goo armor's defense for evasion.
Yo Savin, you see this? Teach goo armor how to be evasive! :ROFLMAO::coffee:
I don't see why, he's just a vendor. It's not like he takes up time like "Elf Boy" from C.o.C II.
He's annoying that's why, and gets in the way too when you use the keyboard. They should affix him to a place.
Entrances to cities for example would be ideal spots, he'd still be a 'traveling merchant' and also stay out of the player's way at the same time. Or even better, make him spawn at random spots (except exact player location) and leave the job of finding him to the player if they want to. :whistle::coffee:
 
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Plumpunikitty

Member
May 7, 2019
154
248
Rapid Recharge
Grants passive shield regeneration on any turn where no damage is taken.

As opposed to:

Psionic Shielding
Grants the ability to passively osmose excess psychic energy to restore (character level) shields every turn.

Admittedly though, Techie seem to get more shielding out of his deal, at least, if he can evade damage long enough to get the boost.
Speccing into evasion seem like a natural fit now huh, i wish i could exchange goo armor's defense for evasion.
Yo Savin, you see this? Teach goo armor to be evasive! :ROFLMAO::coffee:
I have like no idea what kinda build you're running for your techie, but I can proc the skill fairly reliably if I wanted to. I already posted mine in the past.(I would like to mention that getting the Ice Lance from Malai in Dhaal it's practically a direct upgrade from the FRZ Fire Suppressing System). I'm not too sure about Evasion, it's nice to have, but I don't think it's something to focus on as long it's above 0. I mean, I could get a base chance of 32% if I swap out the prototype shield with something like Jumper shield or the Bio-Enhanced one and equip the light jetpack. And then use Overclock to get 37% during combat. But, at that point, I'm going to stun-lock them.
He's annoying that's why, and gets in the way too when you use the keyboard. They should affix him to a place.
Entrances to cities for example would be ideal spots, he'd still be a 'traveling merchant' and also stay out of the player's way at the same time. Or even better, make him spawn at random spots (except exact player location) and leave the job of finding him to the player if they want to. :whistle::coffee:
Do you play on a stenography keyboard or something? What do you farm that requires more than two tiles and 36 in-game hours to achieve?
 
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Susan Xandera

Active Member
Jul 13, 2017
772
1,021
Do you play on a stenography keyboard or something? What do you farm that requires more than two tiles and 36 in-game hours to achieve?
He probably means how when you're fishing for certain enemies Kattom has this insufferable habit of showing up in multiple spots in a short span of time. I've done it a few times when searching Uveto for mutated milodans only to have this asshole not stay in one spot. He kept randomly moving and moving and moving and moving in the area of 10 SPACES IN THE SPAN OF NOT EVEN AN HOUR.
 

Plumpunikitty

Member
May 7, 2019
154
248
He probably means how when you're fishing for certain enemies, Kattom has this insufferable habit of showing up in multiple spots in a short span of time. I've done it a few times when searching Uveto for mutated milodans only to have this asshole not stay in one spot. He kept randomly moving and moving and moving and moving in the area of 10 SPACES IN THE SPAN OF NOT EVEN AN HOUR.
Yeah... been there, done that. I don't really pay attention to on-foot travel time, but I wouldn't be surprised if Fen co. and Friends intentionally made Uveto's tiles take a long time to traverse compared to every other hostile tile. Honestly, I found getting notified of finding ore on Uveto was way more annoying compared to Kattom.
 

♍VoidTraveler

Forum Fanatic
Apr 14, 2021
5,792
15,533
I have like no idea what kinda build you're running for your techie
Weapon-wise: I'm not into melee so i want to find a melee weapon that can act as extra stats and then forget about it.
(I wish we had perks that could convert specified weapon slot into an additional accessory slot, or another ranged/melee weapon slot so that you could use two different guns or swords in combat. Or even dual wield. But alas, tits-devs aren't particularly creative when it comes to interesting gameplay mechanics.) :giggle::coffee:

Anyway, i always roll multi-shot gunner see.
Been a while since i last played though, last time when maximum level in the game was 9. So, first, i'm gonna figure out the new guns.
But of course it's gonna be energy-based weapon, with 'Bonus Hit Rate' flag, at least til i get to level 12 which in theory should eliminate the need for 'Bonus Hit Rate' flag on my guns, which will in turn expand my gun selection.

Defense-wise: I like beefing shields to the very limit, i even skip drone upgrades that prevent me from getting more.
And lookey here, they even added that shield regen gimmick, i'm soo pumped to take advantage of it.
So, gonna see if i can max evasion. I wager in combination with the ability to fly you will be pretty much untouchable.
Should be quite fun indeed. :giggle::coffee:
He probably means how when you're fishing for certain enemies Kattom has this insufferable habit of showing up in multiple spots in a short span of time. I've done it a few times when searching Uveto for mutated milodans only to have this asshole not stay in one spot. He kept randomly moving and moving and moving and moving in the area of 10 SPACES IN THE SPAN OF NOT EVEN AN HOUR.
Precisely, i was fishing for high-exp targets.
And i usually don't walk all over the map to find my target, i just pick 2 tiles and mash A-D keys to switch between them quickly.
And when you're mashing buttons real fast, you can instead click on that guy by accident since he spawns right on top of you.
So he spawns in one of my two tiles and just stands there being a fucking nuisance.
I feel like i'm a walking catnip or something lmao. :rolleyes::coffee:
 
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