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e6mill

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Cannibal halflings are actually one of the things people fear in Dark Sun setting of D&D. They dominate the very rare jungles of Athas.
Not precisely halflings, but in Elder Scrolls lore the little manlet Bosmer wood elves are (mostly) cannibals - back in their home province anyway.
 

bobdickgus

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Cannibal halflings are actually one of the things people fear in Dark Sun setting of D&D. They dominate the very rare jungles of Athas.
Well if you are not a halfling you don't have to worry then!
Unless you can breed with them producing sexually viable offspring in which case they will be a sub species and cannibalism is back on the table.
 

HentaiKami

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Well if you are not a halfling you don't have to worry then!
Unless you can breed with them producing sexually viable offspring in which case they will be a sub species and cannibalism is back on the table.
In this case cannibal is referring to them eating any sentient humanoid that isn't part of their tribes/clans. It's quite common use in fantasy. And technically most races in D&D can produce offsprings with humans, especially if magic is involved.
 

Talothral

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Well if you are not a halfling you don't have to worry then!
Unless you can breed with them producing sexually viable offspring in which case they will be a sub species and cannibalism is back on the table.
Well, they weren't exactly picky about the definition of cannibalism...

But in DnD (and in the world of ToaM) they are able to produce offspring that are fertile and being able to reproduce.
 

HentaiKami

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Well, they weren't exactly picky about the definition of cannibalism...

But in DnD (and in the world of ToaM) they are able to produce offspring that are fertile and being able to reproduce.
Only human and another race offsprings in D&D, that i can remember that can't reproduce, are Muls in Dark Sun. Who are made with help of magic by having dwarven male slave breed human female slave.
 

Talothral

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Only human and another race offsprings in D&D, that i can remember that can't reproduce, are Muls in Dark Sun. Who are made with help of magic by having dwarven male slave breed human female slave.
Aye. But DnD has been pushing humans to be superior to the other races (racial level cap and class restrictions ahoy!). But, it also had more "practical" reasons than favouritism. DnD had minis (figures), and back in the day it was expensive to make them. So limiting what they had to make, they restricted the combinations (Human, elf, halfing, dwarf, gnome etc) and any half-breed with humans could easily just be one of the base races just painted slightly differently and that's it. Now half-elf-halfling? Yeah... or Half-Dwarf-Orc? It just would have been too expensive for them to make all the combinations with potentially minimal gains. Nowadays with 3d printers? The cost would be negligible but it has stayed mostly for traditions sake.
 
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HentaiKami

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Aye. But DnD has been pushing humans to be superior to the other races (racial level cap and class restrictions ahoy!). But, it also had more "practical" reasons than favouritism. DnD had minis (figures), and back in the day it was expensive to make them. So limiting what they had to make, they restricted the combinations (Human, elf, halfing, dwarf, gnome etc) and any half-breed with humans could easily just be one of the base races just painted slightly differently and that's it. Now half-elf-halfling? Yeah... or Half-Dwarf-Orc? It just would have been too expensive for them to make all the combinations with potentially minimal gains. Nowadays with 3d printers? The cost would be negligible but it has stayed mostly for traditions sake.
In latest editions they actually got rid off half- prefix and instead made it so that you choose if your character has parentage of different species. Also humans weren't really superior in many senses, with other races getting innate bonuses and more stats, unless you got into really high level campaigns about fate of the world. Since the level caps were quite high for most humanoid races. In 2e AD&D other races could go above the level cap, but it was some what more expensive after the cap than it would be for human. Also other races got multi-classing and humans were stuck with dual-classing, in 2e it was that multi-class characters would choose their classes from the start, for example cleric-mage. As for dual-classing, humans could change their class when they decided to do so, keeping the levels and skills etc... from the first class, but would lose experience from the session if they used any of the old classes benefits, until they leveled the new class to at least same level as the old class was. Theoretically human could have all 5 archetype classes as dual-classed character, warrior, thief, mage, cleric and psionic, but they would need to have extremely high stats, since to dual class all of the primary stats for the second class would have to be over 16 and in 2e rising your stats is extremely hard.

Edit. Basically humans are the versatile race that can be anything, but in most cases other races can easily outshine humans in most classes if you choose the class based on stats the race gains.
 
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Talothral

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In latest editions they actually got rid off half- prefix and instead made it so that you choose if your character has parentage of different species. Also humans weren't really superior in many senses, with other races getting innate bonuses and more stats, unless you got into really high level campaigns about fate of the world. Since the level caps were quite high for most humanoid races. In 2e AD&D other races could go above the level cap, but it was some what more expensive after the cap than it would be for human. Also other races got multi-classing and humans were stuck with dual-classing, in 2e it was that multi-class characters would choose their classes from the start, for example cleric-mage. As for dual-classing, humans could change their class when they decided to do so, keeping the levels and skills etc... from the first class, but would lose experience from the session if they used any of the old classes benefits, until they leveled the new class to at least same level as the old class was. Theoretically human could have all 5 archetype classes as dual-classed character, warrior, thief, mage, cleric and psionic, but they would need to have extremely high stats, since to dual class all of the primary stats for the second class would have to be over 16 and in 2e rising your stats is extremely hard.
But wasn't the slower and extra advancement for non-humans an optional rule? I fairly well recall that Elven mage couldn't go past level 15 with the basic rules to "balance" things? It was partially made so people would have a reason to play humans instead of demi-humans. But then again, that would have been an issue with unflexible GM only, and you kind of wanted to avoid them. And frankly, from my experience, if someone wanted to play as human they would regardless of what benefits or hinderances you would pile on them. And same went with demi-humans. So personally the "restrictions never made" sense.

But yeah haven't really kept up to date with it in... decades as is. I know what the current edition is and I know somewhat what is happening with the worlds but beyond that I rather make my own stuff >.> Anyway going bit too much off-topic as is =P And thus to stay on topic:

The halfling cannibals in ToaM are more desert folk than jungle. Simply because in a jungle there is plenty game so outside of cultural reasons there wouldn't be any need for it. In desert environment where sources are scarce cannibalism makes more sense. Meat is meat when you need it... that was bit grim but point.
 

DarkOs31

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Update 13 had a lot of spelling errors,was it at your end or was it cuz of shaddys mod?
Don't get me wrong,i don't care about the errors ,just wanted to let you know ;)
 

Horny Toad

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But wasn't the slower and extra advancement for non-humans an optional rule? I fairly well recall that Elven mage couldn't go past level 15 with the basic rules to "balance" things? It was partially made so people would have a reason to play humans instead of demi-humans. But then again, that would have been an issue with unflexible GM only, and you kind of wanted to avoid them. And frankly, from my experience, if someone wanted to play as human they would regardless of what benefits or hinderances you would pile on them. And same went with demi-humans. So personally the "restrictions never made" sense.

But yeah haven't really kept up to date with it in... decades as is. I know what the current edition is and I know somewhat what is happening with the worlds but beyond that I rather make my own stuff >.> Anyway going bit too much off-topic as is =P And thus to stay on topic:

The halfling cannibals in ToaM are more desert folk than jungle. Simply because in a jungle there is plenty game so outside of cultural reasons there wouldn't be any need for it. In desert environment where sources are scarce cannibalism makes more sense. Meat is meat when you need it... that was bit grim but point.
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cxx

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Update 13 had a lot of spelling errors,was it at your end or was it cuz of shaddys mod?
Don't get me wrong,i don't care about the errors ,just wanted to let you know ;)
that's Talothral 's end error since he is blind as bat.:p

anyways his games tend to have lots of typos and spelling errors, i report those occasionally but now since i'm 2 versions behind maybe i stop that.
 

Talothral

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Update 13 had a lot of spelling errors,was it at your end or was it cuz of shaddys mod?
Don't get me wrong,i don't care about the errors ,just wanted to let you know ;)
that's Talothral 's end error since he is blind as bat.:p

anyways his games tend to have lots of typos and spelling errors, i report those occasionally but now since i'm 2 versions behind maybe i stop that.
Most of glaring ones are already fixed in 0.14.0... assuming back ups havent' been restored.
 
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e6mill

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anyways his games tend to have lots of typos and spelling errors, i report those occasionally but now since i'm 2 versions behind maybe i stop that.
His English spelling is hella better than my Finnish.
 

Garrokin

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And Ayakas issues, it's bit both. It's part of the "game of nobility" trying to get the favour of the Emperor to get status so she can do what she wants, to a point. And to get away from her family (mostly father) so she doesn't need to be subservient to him. Being a mage cut that tie, but in her foolishness of wanting a title she made herself subservient to him again while she is on his land (rank thing). And because of the family tie and the rank, she can't ignore his summons or it would look bad on her. It is a glorious cluster fuck that she created because she had ambitions to rise above her original status.
So, it is a classic ? :D
However, I hope, that there will be shed some light on her father past. If he was a different man back then, why he decided to send her into monastery? Or perhaps the decision was made after the change? Also, it seems, that this family have a harsh legacy (seeing, how their land was cursed), but again, in such case, her father seems to be different at first. Different enough, that lady Miki had feelings for him (and she, for sure had much more freedom in such regard, than any other noble because of her nature, even if it stayed hidden). That brings a question, if Ayaka path was set in stone or it could be different, if her father would resist the change to the worse?
And, perhaps a coincidence, but a good man gradually turning to the worse, in the shadow of coming alignment? Could it be somehow related? Was the change of his choice, or some powers were nudging, gently pushing him in that direction, step by step, over these years?
 

Talothral

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So, it is a classic ? :D
However, I hope, that there will be shed some light on her father past. If he was a different man back then, why he decided to send her into monastery? Or perhaps the decision was made after the change? Also, it seems, that this family have a harsh legacy (seeing, how their land was cursed), but again, in such case, her father seems to be different at first. Different enough, that lady Miki had feelings for him (and she, for sure had much more freedom in such regard, than any other noble because of her nature, even if it stayed hidden). That brings a question, if Ayaka path was set in stone or it could be different, if her father would resist the change to the worse?
And, perhaps a coincidence, but a good man gradually turning to the worse, in the shadow of coming alignment? Could it be somehow related? Was the change of his choice, or some powers were nudging, gently pushing him in that direction, step by step, over these years?
I talked about it in discord some time ago actually. It's the curse, it has been gaining strength for hundred or so years and it corrupted the "head of the clan" so the curse would continue. The amusing thing, there was other way to cancel the curse that no one the present thought of. All they had to do was someone from the bloodline invite Tomas as a honoured guest for a night, and treat him well... Obviously her father wouldn't have done it but it wouldn't have needed to be him. Send him away for day, make Ayaka head of the house hold and let it go naturally. Done.

Miki isn't a noble in the traditional sense though. She and couple other dragons are there as imperial nobles due to the alliance they and the Emperor have (well oversimplifying things a bit but it gets the job done.) Yes it was her choice to marry Ayakas father back then. Granted, if she wants to do something there isn't exactly anyone strong enough to stop her as is...

And as why sending Ayaka to the monastery? Isn't that quite obvious though? Noble girl, who preferably needs to stay "pure" until she is offered to some lordling. What better place there would be than monastery where she would have kept away from temptations and taught to be a "proper" lady.
 
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