3.80 star(s) 65 Votes

DrSoong

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Jan 8, 2022
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Hello all!

I always forget how much work starting a new project is. All those little, seemingly insignificant things eat the time. And then your brain decides that "Nope! I don’t like the thing that was finalized eight months ago! Redo!" Ah well, anyway.

Rendering? It’s going, just need to get back in the rhythm, partially why I dislike taking more than a day off as it throws the rhythm I work off. Although that being said, I was supposed to start rendering today, so technically I’m a couple of days ahead of the original plan.

Writing? I’ll start update 6 on Wednesday, need to give the nogging a bit of a break since there are a lot of those little things to do. But it’s all good. I know what to write. I just need to write it down.

01020001.png

And the end of our little jungle excursion. It wasn’t in a jungle originally, but I couldn’t get the required environment to work for the original, so I had to change it. Slightly more work, but nothing too drastic. Part of the reason why I buy a lot of environments. Some that I might even need for a few years. Easier to have them than hunt them down when you need them. Anyway, short break, and more rendering.

Changelog: Tribulations of a Mage 1.0.0
  • 2664 renders
  • Implemented the epilogue
  • Grammar, spelling, and other fixes (Thanks to Adry, Shaddy, BryonSmothers3DX, Bread, Horny Toad, Bernie64GER, OBE, DocWhoJ, Oaiki, Digitalzig, Jaike)
Note, there is a patch incoming with the public release to fix something that was reported. Or around there.

Public release is on 14th of January 2026

SHA256:
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3.80 star(s) 65 Votes