- Nov 25, 2018
- 65
- 37
There is a way to kill saves btw.
Load save don't go into quest save quit game congrats you're fucked.
My hypothesis is that after loading the quest handler object is not recreated so it's null.
When you go into the quest menu it actually loads it.
So to make it work dev somehow need to restart if just after save is loaded.
Problem is the quest plugin they use have code obfuscated so gl figuring out how to do it.
Load save don't go into quest save quit game congrats you're fucked.
My hypothesis is that after loading the quest handler object is not recreated so it's null.
When you go into the quest menu it actually loads it.
So to make it work dev somehow need to restart if just after save is loaded.
Problem is the quest plugin they use have code obfuscated so gl figuring out how to do it.