Mod Ren'Py Completed Trouble in Paradise - Multi-Mod [v1.0.0] [LightmanP]

Bloodmoon22

Member
Oct 17, 2020
180
112
Please update your mod. Communication is key. Makes for people using the mod more helpful if the mod has any problems. I do hope you are not abandoning your mod.
 

Tiur

Well-Known Member
Nov 13, 2021
1,272
3,497
P2 V1.6 update please.
Now need one for 1.7 please!
Please update your mod. Communication is key. Makes for people using the mod more helpful if the mod has any problems. I do hope you are not abandoning your mod.
1716346679850.png
It's just one sentence, honest, you can read it.

So far, the only choices that have shown up in Part 2 are either trivial or related to Emily/Nicole. See this post and this post if you want to juggle variables around to see all those scenes. The one exception is the only choice in P2 that matters so far, which is about whether a character lives or dies, and should be pretty obvious: if she lives, there may be future content with her. If she does not live, future content with her is unlikely.

If this is about having two locked gallery scenes, the mod wouldn't have helped with that, because those scenes are just preg/non-preg variants of Iris lewds.
 

Wills747

Engaged Member
Dec 14, 2018
2,521
5,351
Hi all my compressed unofficial Android port of Trouble in Paradise with ShaddyModda LightmanP walkthrough and replay unlock mods
Incest incl
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location

Grant storage permissions on first run!

Special Instructions:
Unzip the files and install the apk
Run the game, It will tell you where to put archive.rpa and exit
Put the RPA file in the correct directory and restart the game
Base 10.9 Incl RPA Archive:


Update apk v1.0.0:
Note: Base 10.9 archive.rpa MUST be installed. (Only 300Mb to download if you have!)



Trouble in Paradise part 2 v1.7
(no mod yet)
Updated my Android port to Part 2 v1.7
 

nbkdelta1

Member
Jul 14, 2023
102
41
ok found one scene that you can only pick either between Chloe or iris on in pt 1 i thought the mod would lets you pick both not just Chloe. Chloe first date if your wondering.
 

Wills747

Engaged Member
Dec 14, 2018
2,521
5,351
Hi all my compressed unofficial Android port of Trouble in Paradise with ShaddyModda LightmanP walkthrough and replay unlock mods
Incest incl
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location

Grant storage permissions on first run!

Special Instructions:
Unzip the files and install the apk
Run the game, It will tell you where to put archive.rpa and exit
Put the RPA file in the correct directory and restart the game
Base 10.9 Incl RPA Archive:


Update apk v1.0.0:
Note: Base 10.9 archive.rpa MUST be installed. (Only 300Mb to download if you have!)



Trouble in Paradise part 2 v1.9
Universal choices mod incl
Upadted my Android port to Part 2 v1.9
 

Draxeid

Newbie
Oct 14, 2018
85
45
Hey I was just wondering, I just started playing and noticed there are sometimes choices with green text and/or numbers, could anyone please explain what this means exactly? If anyone could explain it to me a bit better I'd be super grateful! ^^

SPOILER_SPOILER_image.png
 
Last edited:

AceOfNiagara

Well-Known Member
May 1, 2020
1,739
2,667
Hey I was just wondering, I just started playing and noticed there are sometimes choices with green text and/or numbers, could anyone please explain what this means exactly? If anyone could explain it to me a bit better I'd be super grateful! ^^

View attachment 4255807
It's a feature, where you can use the numbers on keyboard to make a choice.

1732436844830.png
 

Tiur

Well-Known Member
Nov 13, 2021
1,272
3,497
I see that, but what about the meaning of the green text? Cause its not in the base game so that is part of the mod.
That's the walkthrough part of it. In the vast majority of walkthrough mods, green text indicates the recommended choice (or the best choice, if there's an unequivocal best). These can be subjective in some games and some walkthroughs, and sometimes the walkthrough modder isn't 100% sure which choice is best in the future, if choices have effects in much later versions of the game.
 
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BogoHobo

Member
Dec 10, 2018
307
345
Sorry if I sound like a knob but does the MOD work on all previous versions as well? Like Part 1?
 

Mario4don

Your Mother's Lover
Donor
Dec 16, 2018
5,592
6,560
Sorry if I sound like a knob but does the MOD work on all previous versions as well? Like Part 1?
In OP you have only mod for Part 1 and there is no mod for part 2 so far because for now there is no real need for a mod for part 2.
 

Tiur

Well-Known Member
Nov 13, 2021
1,272
3,497
LightmanP - Part 2 probably is going to need a mod as well, if you're still interested in it. There are now four separate variables that are likely to have significant story differences, and now three places that need a "Both" option.

From earlier in Part 2:
p2d3 - "0" if you were on the 'p' paths for both Emily/Nicole; "E" if on Emily 'd' path and pick Emily, and means Emily conversation scene (and may be required for having Emily as a future LI?), "N" if on Nicole 'd' path and pick Nicole, and means Nicole conversation and sex scenes (and might be required for having Nicole as a future LI?). I think we discussed this split a while ago in this thread, though nothing more has come of it yet.
evkill - Did MC kill Evelyn? This one's just a straight-up content yes vs content no. There are a few alternate scenes if evkill="yes" for information the MC doesn't have because Evelyn couldn't have given it to him, but evkill="no" is blatantly the preferred option here and should be a recommendation with a note that a notable amount of content is lost/different if you choose to kill her.

New in 1.10:
d10school = "v" means you went to see Violet to talk about Lucy being furious with MC about Lucas/Hannah comments, followed by Violet sex scene; "j" means you went to see Jane to talk about Olivia wanting to return to her husband, followed by Jane sex scene. - since these give distinctly different information, they're obviously going to come into play again.
d10evening = "e" is only an option if evkill = "no", and means you walked around and saw Evelyn; "c" means you went home and saw Caroline instead - again, since these give distinctly different information, they're obviously going to come into play again.
 

LightmanP

Well-Known Member
Modder
Game Developer
Oct 5, 2020
1,781
16,937
LightmanP - Part 2 probably is going to need a mod as well, if you're still interested in it. There are now four separate variables that are likely to have significant story differences, and now three places that need a "Both" option.

From earlier in Part 2:
p2d3 - "0" if you were on the 'p' paths for both Emily/Nicole; "E" if on Emily 'd' path and pick Emily, and means Emily conversation scene (and may be required for having Emily as a future LI?), "N" if on Nicole 'd' path and pick Nicole, and means Nicole conversation and sex scenes (and might be required for having Nicole as a future LI?). I think we discussed this split a while ago in this thread, though nothing more has come of it yet.
evkill - Did MC kill Evelyn? This one's just a straight-up content yes vs content no. There are a few alternate scenes if evkill="yes" for information the MC doesn't have because Evelyn couldn't have given it to him, but evkill="no" is blatantly the preferred option here and should be a recommendation with a note that a notable amount of content is lost/different if you choose to kill her.

New in 1.10:
d10school = "v" means you went to see Violet to talk about Lucy being furious with MC about Lucas/Hannah comments, followed by Violet sex scene; "j" means you went to see Jane to talk about Olivia wanting to return to her husband, followed by Jane sex scene. - since these give distinctly different information, they're obviously going to come into play again.
d10evening = "e" is only an option if evkill = "no", and means you walked around and saw Evelyn; "c" means you went home and saw Caroline instead - again, since these give distinctly different information, they're obviously going to come into play again.
Thanks. Idk, I've kinda been over this one, we'll see
 

Tiur

Well-Known Member
Nov 13, 2021
1,272
3,497
Please! Do the MOD, for those that are still waiting for it to keep going with the story
You really don't need to wait. Don't kill Evelyn, and other than that, save at each of the three places you choose who to go with, so you can see both. That's it. Part 2 is almost entirely kinetic other than that. Other choices are just "see sex scene or not". This has never been a "precise sequence of choices needed or you lose a girl's path" game.