Soon™ Very soon™Any hints on when we get the next sweet sweet update?
Soon™ Very soon™Any hints on when we get the next sweet sweet update?
If you play this game and you strongly self identify with the protagonist, that's a skill issue honestly. You see the maids perspective more often than his, if you identify with him, you got noone to blame but yourself.This game would be amazing if you could play as the maid or if it had no NTR at all. Its a damn shame because those screenshots looks amazing.
I quite enjoy the hidden aspect myself. To me, it allows the imagination to craft a better scene than could feasibly be made in game. As for having short scenes of just a few renders, I just don’t personally like having scenes like that in game. I either want scenes to be these implied, hidden things, or I want full effort.Alright... this insistence on hiding the action is getting ridiculous. I mean, you're setting the characters up anyway. Tack on 8 renders plus 5 lines of basic text and you've got a little scene. Or they could just be silent, like Saranhil's first handjob. A handful of those and you're showing her progress instead of just implying it with little texts or shadows. Hide the sex from Donkey, not the players.
In some cases you've done the work already. That extra morning blowjob set on patreon could just be a scene in the game. In fact, it would've been a great way to start this update. That's how they wake up. Then there's some arena fighting. Then actually show her "massage." Then there's some mingling at the palace. Then maybe a couple ladies run into Ruru in the sauna. Another image set that you've already made. And so on. The normal story events were fun as always, but not fun enough to be 95% of the update. Not for me anyway.
Until now it was a fine balance. Some proper scenes, some hidden ones, some phone teasing, some story. Even some casual nudity. This chapter was way too far in the opposite direction imo. I was expecting to actually see Saranhil's "practice" once it started. Not just imagine it. I didn't expect the vast majority of the lewd stuff to be hidden. "Oh look, they're getting it on in secret behind that door over there!" can be hot once or twice. Not 10 times in a row. I don't know if that was your vision for the game all along, but it feels like a sharp turn.I quite enjoy the hidden aspect myself. To me, it allows the imagination to craft a better scene than could feasibly be made in game. As for having short scenes of just a few renders, I just don’t personally like having scenes like that in game. I either want scenes to be these implied, hidden things, or I want full effort.
In general I think there needs to be a balance between the spicy scenes and the rest, too much spice makes it feel like you’re just clicking your way from one porn scene to the next. That said, it's entirely possible I've missed the mark by going too far in the opposite direction. There was actually supposed to be one more full scene in the episode, but it was taking too long to make as is. Perhaps that could've made the episode more appropriately spicy.
But yeah, this episode had a lot of effort put into other stuff. Lots of side characters, lots of new places, fighting scenes, and so on. Right now I’m aiming to make the next episode less complicated, which should mean that it won’t take as long to make, or have a bit more spice in it. Ideally both.
When in doubt Meriadoc, always follow the futa.I had a tough choice ahead of me ...
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Ive gone with the futa
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Everyone's entitled to their own feelings and opinions, I'm not really one to take things personally. The main reason I had in releasing this game for free was to get as much feedback as possible. I am more interested in learning, than I am in trying to make a perfect game on my first attempt. What I mean with all this, is that expressing that you're upset with an episode is completely okay.Until now it was a fine balance. Some proper scenes, some hidden ones, some phone teasing, some story. Even some casual nudity. This chapter was way too far in the opposite direction imo. I was expecting to actually see Saranhil's "practice" once it started. Not just imagine it. I didn't expect the vast majority of the lewd stuff to be hidden. "Oh look, they're getting it on in secret behind that door over there!" can be hot once or twice. Not 10 times in a row. I don't know if that was your vision for the game all along, but it feels like a sharp turn.
The frustrating part is that it would be so easy to show more. You're halfway there. Most of these texts are perfect opportunities. The characters are in position already. Donkey sets his phone down. Cut to Ruru and Zavnessos, Saranhil, Sveida, whoever. Whomever? Anyway. A few angles. A few poses. Ruru says "Good girl." Girl says "Mmmpphph." Money shot. Maybe one single animation. Maybe not. Spend an hour on it. 90 minutes tops.
You really don't think it would be worthwhile to sprinkle some scenes like that throughout each chapter? I think it would go a long way. It would spice things up without all the work required for those finale sized scenes. But if that's not the direction this is going, I dunno. I guess it's time to stop subbing. Sorry for the instant negative feedback. Probably sucks after you took your time crafting this release.
Oh yeah, I definitely intended to exert control over you with 5-10 dollars per month. Did it work?Everyone's entitled to their own feelings and opinions, I'm not really one to take things personally. The main reason I had in releasing this game for free was to get as much feedback as possible. I am more interested in learning, than I am in trying to make a perfect game on my first attempt. What I mean with all this, is that expressing that you're upset with an episode is completely okay.
That said, I don't appreciate the whole "do things the way I like or I will withdraw financial support" thing going on in the final paragraph. I don't know if that's what you actually intended, but that's how it reads to me.
Unsubbing because you don't like where the game is going is perfectly fine. Or doing so because of personal financial reasons, or just subbing the one month because you want to play the update ahead of time. I very much appreciate all support I get. But I really don't care for anyone trying to use money as some sort of leverage over me. I've had quite enough of such nonsense in real life, thank you very much.
Yeah, having high hopes and expectations for something and it not living up to those is always disappointing. I don't have expectations of anything since Mass Effect 3, in fact I still have a smoldering hatred for that entire franchise. You always get burned harder by the things you love.Oh yeah, I definitely intended to exert control over you with 5-10 dollars per month. Did it work?
I just meant that the months of support and being a general fan were a big deal for me. Couch change for you, I know. I'm not the type to form expectations. Or become invested in a porn game. But this was one of my favorite games on the site. It's my own fault for breaking pattern. Of course no promises were made and nobody was owed anything, but going from a little secret teasing here and there to hiding nearly everything was not on my bingo card. If that works for you, then by all means keep doing your thing.
Cheers! Always happy to hear which jokes land. It's so different writing them instead of throwing one out in person and instantly knowing whether it landed or not. My only metric when writing is whether something makes me laugh, so it's really helpful to hear which ones work for others (or didn't).I'd also like to throw my hat in the ring for a review!
I don't disagree with some of the things the reviewer before me mentioned, but I feel it mostly focused on the negatives, and I think it failed to put a spotlight on some of the great things this episode did too. So I wanna take a crack at giving episode 6 a review now that I've finished it and had some time to sit with it.
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I can 100% relate, still remember that day being the most upset I've ever been because of a game, it also taught me to never buy a game on release again.I don't have expectations of anything since Mass Effect 3
For sure having a clear vision for the story you want to tell is vital, and adjustments can still be made.Should I try to follow the actual advice I'm given by every single person, the game would turn out... awful.
I'm just glad you got a good head on your shoulders, despite the chaos.Structure, order, planning, such things are beyond me.
Ah, a fellow ME3 victim. Yeah, I can't remember ever being more upset by a game either.I can 100% relate, still remember that day being the most upset I've ever been because of a game, it also taught me to never buy a game on release again.
For sure having a clear vision for the story you want to tell is vital, and adjustments can still be made.
I'm just glad you got a good head on your shoulders, despite the chaos.
A word on criticism. You probably know this, but the more popular you get, more people will judge what you create and naturally the portion of nonsensical/unhelpful criticism will greatly increase. And it does get to a point where most authors just start ignoring everyone's feedback, or at least not bothering responding, and I would certainly not hold it against you for that, in fact it would probably even be prudent at that point.
But that's just me always worrying about the mental state of anyone creating something I like, so bear with me.
I'm probably about to be crucified, but I somewhat recently replayed the entire ME trilogy after almost a decade and honestly, they all suck. Probably seems worse since I played manshep, forgetting how much of a fucking boy scout he is, but all three games were just not good all around. The series just hasn't aged well. With the exception of a few characters the dialogues aren't very well written, the story isn't bad but comes off as kinda generic at this point, the characters expressions are really stiff and the voice acting is not good. Maybe I'll give it another playthrough with femshep to see if that's better enough but honestly, that game is best remembered and not played at this point.Ah, a fellow ME3 victim. Yeah, I can't remember ever being more upset by a game either.
For sure it's most important to consider one's own mental health first, but so far I've mostly enjoyed chatting with people about the game. I'm sure that could change at some point, and if it ever feels like it takes more from me than it gives, I'll probably reconsider. Not like there's much I can do to influence it, so there's no point worrying about it for now. Thanks for worrying for me, though.
It's been too long for me to remember much of the writing, so nostalgia goggles might be doing some work there. I do remember being really intrigued by the story in ME1, which had this entire mystery thing going for it. That part probably doesn't work quite as well once one knows the story to come. The gameplay has probably not aged in its favor either.I'm probably about to be crucified, but I somewhat recently replayed the entire ME trilogy after almost a decade and honestly, they all suck. Probably seems worse since I played manshep, forgetting how much of a fucking boy scout he is, but all three games were just not good all around. The series just hasn't aged well. With the exception of a few characters the dialogues aren't very well written, the story isn't bad but comes off as kinda generic at this point, the characters expressions are really stiff and the voice acting is not good. Maybe I'll give it another playthrough with femshep to see if that's better enough but honestly, that game is best remembered and not played at this point.
Still, watching Shep making a colossal ass of himself on the dance floor again did almost make up for it ruining my childhood memories.
It's not how I think you should make your project. It's how you were already making the project. It was an expectation informed by the previous chapters. You were showing the scenes. There were far fewer hidden ones. And for some of those texts that Donkey got, the player actually saw the full scenes. Remember?Yeah, having high hopes and expectations for something and it not living up to those is always disappointing. I don't have expectations of anything since Mass Effect 3, in fact I still have a smoldering hatred for that entire franchise. You always get burned harder by the things you love.
It's just that there's a clear difference between feedback that point out things you don't like, versus feedback that tries to tell someone how they should make their project. The second is just generally unhelpful, even if the intent is good. Should I try to follow the actual advice I'm given by every single person, the game would turn out... awful. Democracy and game design do not go hand-in-hand methinks.
I mean, now you're just arguing in bad faith. The first three episodes had a grand total of three scenes. The first release was about one and a half years ago, so that's now six episodes released within that span of time.It's not how I think you should make your project. It's how you were already making the project. It was an expectation informed by the previous chapters. You were showing the scenes. There were far fewer hidden ones. And for some of those texts that Donkey got, the player actually saw the full scenes. Remember?
It's also how most games here tend to develop. More spicy scenes over time, not less. Not 1 per hour of gameplay. Not 2-3 per update when updates come twice a year. You've had an account since 2017, surely you get that.
I really enjoyed Origins, but I gave up on that franchise with Dragon Age 2. I don't even remember what I disliked, maybe it was just that forgettable. Never saw the point in trying the rest.Veilguard though... What a let down. Not because of trans options or any of the other nonsense most people are crying about. They gutted everything that made the franchise good. Strategic combat became hack and slash. Companions became cheerleaders. Meaningful choices disappeared. Open world became so linear that even the maps were a straight line.