2D 3D-Daz 3D-Blender Fan Art AI True Bond Art Assets, Fan Art, And Skills Discussion

zara999

New Member
Sep 21, 2020
14
10
Que doido! Eu não sabia que você falava português, Terminatorgames

Trocamos muitas mensagens privadas em inglês, sem saber que ambos falávamos PT.
Também falo português, mas moro no Brasil. O português de Portugal é um pouco diferente do português do Brasil, mas você consegue entender quase tudo e vice-versa!
[/CITAR]Ironia do destino kkkkk
 

Kinice

Member
Oct 13, 2019
102
155
Do you guys know some good tutorials on how to use Daz for porn ?

I’m a fan of this thread and I’d love to contribute by learning the ropes with some help. Thanks.
 

Snapmunky

Newbie
Jun 9, 2017
70
55
While we are waiting for the video of our sensei Terminatorgames i managed to form a short story (please keep in mind that this is my 1st time and im using daz3d for 1 month now)

Hope you like it:

View attachment 3018510
(that's what she said :D )


Danny noticed that the TV screen have pretty good reflection depending on the light, so he decided to bump the brightest and the contrast of the photo:

View attachment 3018515

View attachment 3018520
View attachment 3018522
View attachment 3018523
View attachment 3018525

View attachment 3018526
View attachment 3018527
View attachment 3018528
View attachment 3018540

the end?
These are amazing. Do one where he sends a dick pic and she reacts to the size
 

Lvl 9 toaster

Member
Oct 2, 2022
138
227
I hope termi doesn't end up like cloud we already had enough with that dudes life cycle.but for now any ideas,fan art, opinion are welcome here.lets keep this thread going people!
 
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Wolf-N7

Newbie
Jul 28, 2020
64
32
I hope termi doesn't end up like cloud we already had enough with that dudes life cycle.but for now any ideas,fan art, opinion are welcome here.lets keep this thread going people!
Agreed there , seeing people's work is great and alot talent out there , be great if people did more stories like perfect bond and true bond , cloudet needs to update public but doesn't very odd .
 

Terminatorgames

Active Member
Nov 2, 2019
750
7,863
I hope he's not like Cloudlet. But recently he reacted to my "fanart". So he's here. Just watch us.
I'm the Electric eye!
I'm Watching everything!
There's no escape!
View attachment electric-eyes final-electric.mp4
Up here in space
I'm looking down on you
My lasers trace
Everything you do
You think you've private lives
Think nothing of the kind
There is no true escape
I'm watching all the time
I'm made of metal
My circuits gleam
I am perpetual
I keep the country clean
I'm elected, electric spy
I'm protected electric eye
Always in focus
You can't feel my stare
I zoom into you
But you don't know I'm there
I take a pride in probing
All your secret moves
My tearless retina takes pictures that can prove
I'm made of metal
My circuits gleam
I am perpetual
I keep the country clean
 
Last edited:

Jakers15@

Member
Jan 3, 2023
225
630
I'm the Electric eye!
I'm Watching everything!
There's no escape!
View attachment 3099036
Up here in space
I'm looking down on you
My lasers trace
Everything you do
You think you've private lives
Think nothing of the kind
There is no true escape
I'm watching all the time
I'm made of metal
My circuits gleam
I am perpetual
I keep the country clean
I'm elected, electric spy
I'm protected electric eye
Always in focus
You can't feel my stare
I zoom into you
But you don't know I'm there
I take a pride in probing
All your secret moves
My tearless retina takes pictures that can prove
I'm made of metal
My circuits gleam
I am perpetual
I keep the country clean

Lvl 9 toaster I said he was here.

Terminatorgames, one question, how long does it take you to create an image? For example, a while ago I sent you a drawing and you managed to adapt it, remember? It's that couch scene. Just to get an idea.
 
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Terminatorgames

Active Member
Nov 2, 2019
750
7,863
Lvl 9 toaster I said he was here.

Terminatorgames, one question, how long does it take you to create an image? For example, a while ago I sent you a drawing and you managed to adapt it, remember? It's that couch scene. Just to get an idea.
Well Jakers15@, it depends!
Install DAZ, install all assets (houses, furniture, bottles, clothes, hair, poses, people, HDRI's, etc etc etc), learn how to use the program, learn simulations, learn lights, learn cameras, learn surfaces, learn collisions, learn smothing modifiers, learn how to create OBJ's, breaking your head on your desk due to software errors that you don't know how to solve, render, post work, etc!
For those who don't know, it would probably take around 50 days!
But for you it would be around 49 and a half because you are seriously committed to graphic arts!! ;) :ROFLMAO:
Normally, if you already know how to work with DAZ, and have all these assets installed, it would take around 5 hours to create each scene, another 2 to do the simulations and another 5 hours to make the 5 renders I made and the Post work!
Many would shoot some characters with some clothes, hair and poses and not do anything else!
Dforce simulations, Among other things, are very important in the scene!
For example, look at my two spoilers below!
In the one on the left, notice the towel that looks like a normal towel!
The entire effect is done with Dforce simulations, Dforce Magnets, weight nodes, wind nodes and other techniques that make the animation credible!
And none of this can be done with the original asset (original towel), so you have to create an object (obj) and assign the same surfaces and textures as the original but with different numbers of polygons!
In the one on the right, notice how Jessica moves her panties to the side and how Danny pulls down his pants! The same applies here!
All of this takes a lot of time and work to do, but in this case it's an animation, so it takes much longer and is much more difficult than a simple dozen renders!
In the example of your request, I remember having to create a new sofa, some new cushions, some objects together for the 3 characters, to be able to import everything and make the simulations and collisions work!
And by the way, learn how to work with ZBrush to create Morphs for all these things! :geek:;):ROFLMAO:
 
Last edited:
Jul 20, 2020
212
228
Well Jakers15@, it depends!
Install DAZ, install all assets (houses, furniture, bottles, clothes, hair, poses, people, HDRI's, etc etc etc), learn how to use the program, learn simulations, learn lights, learn cameras, learn surfaces, learn collisions, learn smothing modifiers, learn how to create OBJ's, breaking your head on your desk due to software errors that you don't know how to solve, render, post work, etc!
For those who don't know, it would probably take around 50 days!
But for you it would be around 49 and a half because you are seriously committed to graphic arts!! ;) :ROFLMAO:
Normally, if you already know how to work with DAZ, and have all these assets installed, it would take around 5 hours to create each scene, another 2 to do the simulations and another 5 hours to make the 5 renders I made and the Post work!
Many would shoot some characters with some clothes, hair and poses and not do anything else!
Dforce simulations, Among other things, are very important in the scene!
For example, look at my two spoilers below!
In the one on the left, notice the towel that looks like a normal towel!
The entire effect is done with Dforce simulations, Dforce Magnets, weight nodes, wind nodes and other techniques that make the animation credible!
And none of this can be done with the original asset (original towel), so you have to create an object (obj) and assign the same surfaces and textures as the original but with different numbers of polygons!
In the one on the right, notice how Jessica moves her panties to the side and how Danny pulls down his pants! The same applies here!
All of this takes a lot of time and work to do, but in this case it's an animation, so it takes much longer and is much more difficult than a simple dozen renders!
In the example of your request, I remember having to create a new sofa, some new cushions, some objects together for the 3 characters, to be able to import everything and make the simulations and collisions work!
And by the way, learn how to work with ZBrush to create Morphs for all these things! :geek:;):ROFLMAO:
Yes, that's true!
I went through that too. but over time you realize that it is just software like any other you have used. Here is a test render?
1698846775351.jpg