Unity True Facials [v0.53a Pro] [HenryTaiwan]

3.70 star(s) 51 Votes

Prick

Engaged Member
Jul 17, 2017
2,177
2,005
Those of you who are crashing, find the log file and share what access violation is present.
Appdata\LocalLow\HenryTaiwan\TrueFacials\Player.log

Someone from discord said their log is "libvhacd.dll caused an Access Violation (0xc0000005)"
But it could be different for other people.

From a little bit of quick research on the .dll, and the access violation it could be a number of different things.
We can rule out that all of you have could have a bad ram stick, or corrupted Windows, or bad HDD / SSD.
Most likely the issue is something within Henry's code which is present with this beta build.
But it could also be an obscure software package that some of us happen to have installed.

I'm also wondering if anyone is crashing with an RTX equivalent / greater graphics card.
I've got a 2080, it's chugging but it runs the game without any crashes or weird behavior.

Also, the log file shows that this game is dependent on DirectX 11.1.
You can check what version of DirectX your system supports by pressing the Windows key + R on your keyboard, and type "dxdiag" in the box.
If you don't have DX11.1, (or DX12) that would definitely explain the crashes.
 

Yotherethere

Member
Apr 28, 2021
102
192
I can start the game. But i get a grey screen. I can press ctrl. And see commands and etc. And i can see the right menu. But else, it is grey.
 

follguy

New Member
Feb 21, 2020
4
2
great to have Henry back
but the main problem is, i can run 0.39 very smoothly but the FPS went total disaster for 0.4 either pro or extra version.
I hope there will be customize for setting in the future.
 

magfonte

Newbie
Dec 14, 2017
56
34
any one playing it on a amd graphic's card ? i just update my drivers and keep getting the unity error after launching, had no troubles with previous versions. I have a 5700 xt - R5 3600 - 16 gb
 
Apr 7, 2019
135
172
Those of you who are crashing, find the log file and share what access violation is present.
Appdata\LocalLow\HenryTaiwan\TrueFacials\Player.log

Someone from discord said their log is "libvhacd.dll caused an Access Violation (0xc0000005)"
But it could be different for other people.

From a little bit of quick research on the .dll, and the access violation it could be a number of different things.
We can rule out that all of you have could have a bad ram stick, or corrupted Windows, or bad HDD / SSD.
Most likely the issue is something within Henry's code which is present with this beta build.
But it could also be an obscure software package that some of us happen to have installed.

I'm also wondering if anyone is crashing with an RTX equivalent / greater graphics card.
I've got a 2080, it's chugging but it runs the game without any crashes or weird behavior.

Also, the log file shows that this game is dependent on DirectX 11.1.
You can check what version of DirectX your system supports by pressing the Windows key + R on your keyboard, and type "dxdiag" in the box.
If you don't have DX11.1, (or DX12) that would definitely explain the crashes.
Checked around, the error on the log for me is indeed:
libvhacd.dll caused an Access Violation (0xc0000005)
in module libvhacd.dll at 0033:e35ddef7.
I also checked that my DirectX is 12. Will try to fuck around to find out what the heck that all means, and if I can actually solve this by myself.
Update: Deleting the .dll that caused the error makes it so the game starts, but it has a grey screen with general instructions on it. I can press Ctrl to see the controls, and hover the mouse to the lower right corner to bring out the menu, but as far as i can tell, clicking any of the menu buttons makes the game fade out and stop doing anything.
 
Last edited:

DreamRider

Member
Dec 11, 2018
112
714
plays perfectly on gaming laptop with GeForce GTX 1050. I am suspecting this game is too heavy and resource consuming now for the average computers, you may need a strong rig to play this both in terms of cpu but also graphics card. Just my two cents. It's way heavier than before. Game is also 10 times better than before. Had to say this.
 

Fattishman

Member
Jan 27, 2019
237
160
It needs optimization...no way you need a PC-Ninja to play a porn poser game...anyway will try to run it on my gaming PC as I have an RTX2080ti there and see what happens....
 

moedor

Newbie
Aug 17, 2018
97
80
HEY MOTHERFUCKERS ITS BACK

I mean, kinda. Please read the actual post to understand the situation.
YOOOO \o/

Good thing I didn't unfollow this thread! I'm glad to hear Henry didn't D to COV has some speculated! The dude is really talanted. Let's go, let the games begin!
 

moedor

Newbie
Aug 17, 2018
97
80
Well, shit... I'm also crashing instantly when the game starts lol. It flashes a unity error window, shows a grey screen breefly with the controls on bottom right side and crashes. I7 6700k and RTX 3070 here, with latest drivers.
 

Prick

Engaged Member
Jul 17, 2017
2,177
2,005
Update: Deleting the .dll that caused the error makes it so the game starts, but it has a grey screen with general instructions on it. I can press Ctrl to see the controls, and hover the mouse to the lower right corner to bring out the menu, but as far as i can tell, clicking any of the menu buttons makes the game fade out and stop doing anything.
I'm beginning to think it's not a hardware issue.

I did research the version of Unity that this build is on, it's .
One interesting listing under the known issues :
Mono: Crash starting Unity when using NordVPN
Those of you using any VPN should try disabling it and see if the game will launch then.

I've also looked a little deeper for the (0xc0000005) violation, and it seems like it's a generic .dll related memory error.
There is a few workarounds posted involving regedit and disabling DEP, but they could be completely useless and potentially hazardous. I would avoid them and just wait for HT to address the issue.

What's weird is that the game runs fine for some, and instantly CTDs for others.
 

anasui

Newbie
Jul 1, 2020
68
101
My game run fine on a RTX 3080, Ryzen 5 5600X, 16gb ram 3000mhz and the game on a nvme.
But the characters are colliding with eachother for every position
 
Apr 7, 2019
135
172
I'm beginning to think it's not a hardware issue.

I did research the version of Unity that this build is on, it's .
One interesting listing under the known issues :
Mono: Crash starting Unity when using NordVPN
Those of you using any VPN should try disabling it and see if the game will launch then.

I've also looked a little deeper for the (0xc0000005) violation, and it seems like it's a generic .dll related memory error.
There is a few workarounds posted involving regedit and disabling DEP, but they could be completely useless and potentially hazardous. I would avoid them and just wait for HT to address the issue.

What's weird is that the game runs fine for some, and instantly CTDs for others.
Might be better to wait until some sort of optimizing update, then. I'll admit my PC is, like, 5 years old and is in dire need of a hardware upgrade and maintenance, but i'm just not in a situation where I can do those things. Thanks for the help, though
 

anasui

Newbie
Jul 1, 2020
68
101
Alright I found a fix for those with the collision bug that someone gave on the discord.
You just need to run the game on japanese local, works for me
 
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3.70 star(s) 51 Votes