Someonelikethat
New Member
- Jan 22, 2025
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is it safe now?View attachment 4838805
I found this in the mediafire link that was sent by the hero here, is this safe?
is it safe now?View attachment 4838805
I found this in the mediafire link that was sent by the hero here, is this safe?
View attachment 4838805
I found this in the mediafire link that was sent by the hero here, is this safe?
is it safe now?
Usually I lurk in here, but this problem took too much of my sanity that when I fixed it, and now seeing people have same problem, I've decided gotta help a fellow user out. It's not the best fix, but made the game work. So here's that.
Okay, to make things simple, game "soft crashes" due to not being able to update voice files. It cannot do that due to sandboxie locking modifying files out of sandbox. Seems like something on sandboxie side, since it doesn't "copy" them to sandbox and THEN modify.
Fix is simple, after launching and closing the game, just copy those files into the game directory in sandboxie folder.
Sandboxie fix (best I got) - What you gotta do
For example purposes, let's say you have game installed in:
True Facials game folder:
D:\TFGame
- Open up your sandboxie manager (I use sandboxie-plus myself)
- Launch game through Sandboxie
- If game works, nice, that's all
- If it doesn't (black screen), close it
- Go to:
[your True Facials Game path]\Mods\Scripts\FreeMode\Voice
(example: D:\TFGame\Mods\Scripts\FreeMode\Voice)- Copy TalkMenu folder
- Go to your sandboxie manager, I'm using Sandboxie-Plus. RIGHT-CLICK on your sandbox, in my case it's DefaultBox (didn't bother to change name), select Box Content -> Explore Content
- This should open windows explorer (dunno how it goes for other OSes). Navigate to:
drive\[Drive game is installed on]\[Path to game]\Mods\Scripts\FreeMode\Voice
If bolded folders are missing, just create them
(going by example above, path can be: drive\D\TFGame\Mods\Scripts\FreeMode\Voice- Paste the TalkMenu from #5 inside that Voice folder from #8
- Go back to #2
- ???
- Profit
It might seem like shitton of work, but I just wrote it very precisely, but it's basically just copying folder from one place to another. Basically - you need to have this TalkMenu folder recreated 1:1 in sandboxie folder with actual folder (non sandboxed). This seems like a bug on sandboxie side.
Thanks a lot, this (kind of..) confirms that there re parts that Sbie don't recognise or skips.. might have something to do with the fact that a normal audio palyer don't reproduce most of the mp3 files in the "original" mod folder.Usually I lurk in here, but this problem took too much of my sanity that when I fixed it, and now seeing people have same problem, I've decided gotta help a fellow user out. It's not the best fix, but made the game work. So here's that.
This seems like a bug on sandboxie side.
Link for v0.56 don't workI'll provide pre-modded game versions in this post.
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Have you tried an other browser?Link for v0.56 don't work
You can create scripts, there's a basic tutorial for it in the discord serverHi. Long time user here, I always create captures that tell a story, but it’s annoying to click through them all to watch it back.
Is there anyway to group them all in a single story to play out all the captures cohesively? Or is the only way through Snappy mod, because I don’t understand that at all. I don’t really need fluid animation, just want to be able to click through everything.
Praise be to your tinkering. How did you figure out the cause / workaround?Usually I lurk in here, but this problem took too much of my sanity that when I fixed it, and now seeing people have same problem, I've decided gotta help a fellow user out. It's not the best fix, but made the game work. So here's that.
Thanks a lot, this (kind of..) confirms that there re parts that Sbie don't recognise or skips.. might have something to do with the fact that a normal audio palyer don't reproduce most of the mp3 files in the "original" mod folder.
For now, if harm could be done, I already did it, but I'll surely try it out in next version.
Thanks again
I'm really glad it also works for you guysOh my god. Thank you so much. I thought the game is just broke and didn't even thought it could be sandboxie. Thanks to this fix it is no working.
Thanks.Praise be to your tinkering. How did you figure out the cause / workaround?
FileNotFoundException: Could not find file '[Path_to_your_game]\TrueFacials\Mods\Scripts\FreeMode\Voice\TalkMenu\human Done!.mp3'.
at System.IO.FileSystem.SetCreationTime (System.String fullPath, System.DateTimeOffset time, System.Boolean asDirectory) [0x00000] in <00000000000000000000000000000000>:0
at System.IO.File.SetCreationTime (System.String path, System.DateTime creationTime) [0x00000] in <00000000000000000000000000000000>:0
at Module.ParseLuadata (System.String luaData, System.String moduleFolderPath, System.Collections.Generic.List`1[System.String]& luaLines) [0x00000] in <00000000000000000000000000000000>:0
at Module..ctor (System.String name, System.String luaData, System.String moduleFolderPath) [0x00000] in <00000000000000000000000000000000>:0
at Game.InitModules (System.Boolean isStart) [0x00000] in <00000000000000000000000000000000>:0
at Game.Start () [0x00000] in <00000000000000000000000000000000>:0
System.IO.FileSystem.SetCreationTime according to MSDocs -
Good thinking you.I've concluded, that - since the error is missing file BUT it actually does exist (in the path above, this file is present), that it might be worth a try to copy it to sanboxie folder. I presume it's due to how sandboxie doesn't allow modifying files out of sandbox creates this sort of conflict with the game. I have no idea why devs needed to call this method inside their game code.
Kind of funny, this bug shows which users play this game through SBxie.
Terrible coding from the creators and the lack of understanding of the assets they useThe performance is really bad.
If we're talking just about the game it's cool, once you figure out the controls it lets you do a lot of stuff but... How can it just run so bad?
you described the problem I had when replacing a subordinate character with Gemma in the modified version, in other cases Gemma loads normally and does not spoil the gameGetting more than 4-ish characters messes up the game, at least for me (v0.56 FYI), because when I choose a custom scene with 6 or so characters, the game doesn't load them, only a bunch of floating semi-transparent eyes. Also, the settings menu becomes erratic with the buttons (the ones with character cards) spazzing out like crazy when there's morethan 4 characters on scene. The captures section becomes unscrollable. Only after restarting the game does it go back to normal.
Or maybe something else is messing up Idk.
Out of curiosity I've tried loading up my scene with 15 characters.Getting more than 4-ish characters messes up the game, at least for me (v0.56 FYI), because when I choose a custom scene with 6 or so characters, the game doesn't load them, only a bunch of floating semi-transparent eyes. Also, the settings menu becomes erratic with the buttons (the ones with character cards) spazzing out like crazy when there's morethan 4 characters on scene. The captures section becomes unscrollable. Only after restarting the game does it go back to normal.
Or maybe something else is messing up Idk.
Getting more than 4-ish characters messes up the game, at least for me (v0.56 FYI), because when I choose a custom scene with 6 or so characters, the game doesn't load them, only a bunch of floating semi-transparent eyes. Also, the settings menu becomes erratic with the buttons (the ones with character cards) spazzing out like crazy when there's morethan 4 characters on scene. The captures section becomes unscrollable. Only after restarting the game does it go back to normal.
Or maybe something else is messing up Idk.
It seems the new characters (0.55 and 56) does not react well to presets other than the default poses.you described the problem I had when replacing a subordinate character with Gemma in the modified version, in other cases Gemma loads normally and does not spoil the game
I can load scenes with 10 characters. Are you using any mods or modded scenes?Getting more than 4-ish characters messes up the game, at least for me (v0.56 FYI), because when I choose a custom scene with 6 or so characters, the game doesn't load them, only a bunch of floating semi-transparent eyes. Also, the settings menu becomes erratic with the buttons (the ones with character cards) spazzing out like crazy when there's morethan 4 characters on scene. The captures section becomes unscrollable. Only after restarting the game does it go back to normal.
Or maybe something else is messing up Idk.
some people from discord lurk over here and have even written, answered and shared information and some others from f95 are in the discord´s comunityGood thinking you.
I actually tried the other way around some months ago on ver 0.54, converting the .mp3 files in a standard format but with no luck. (at the time ther was no voice mod, so maybe now it is possible).
For the last part well.. Lets just say I have more than 1 suspect due to a "too specific" spoiler recieved on the discord by the official q&a guy, as answer to a totally generic question.
Not that I care.. and maybe it was just a coincidence, yet if they had some kind of listener... I woldn't be surprised at all.
- Privacy.. on Windows?? U're joking right??-