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Unity True Facials [v0.58b Pro] [HenryTaiwan]

3.90 star(s) 68 Votes

JhonLui

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Jan 13, 2020
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there seems to be a few characters missing? Pretty sure Yshtola was released before? or does she need a new version to be compatible?
There are still missing characters from the previous version 0.42...
Lara, Tracer and others hopefully will be ported soon
 

SpicyHotBeef

Member
Mar 13, 2020
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Haven't checked all the models, but Cammy's head looks smaller than her hands..
If we have sliders for other body parts, it'd be nice to have a head size slider too.
 

Purple_Heart

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Oct 15, 2021
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Therefor frame generation is still much needed to reach at least 30 fps
>need fake frames to reach even 30fps
How can someone fuckup performance so badly? Henry should get a medal for worst optimized "game" of all time.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
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First thanks a lot to bloodxdie for uploading.

Good news
I tried to run some simple tests and it seems the new optimization and Fsr option is getting some work done with a 30% more fps on Quality and 35% on Balanced, really no need to use the others.
(Vsinc still kills the game... don't even know why it's there)
So, for a simple use (2, max 3 chars) the game is now sufficiently fluid to be played.

Not so good news
I then tried the heavy stuff: pose 007-full
..and unfortunatly the game is still very (cpu I guess) heavy, no matter the graphic setup.
Therefor frame generation is still much needed to reach at least 30 fps. If you use it remember to set the Anti-alias to TAA in game options or you'll have blurry graphics.

I also noticed there is now a fullscreen option (F11) but DLSS is still not working, maybe cause it's in the wrong folder, I'll try to put it in the plugins folder and see what happens, but don't raise hopes
if frame gen helps it's definitely not CPU bound.
Easiest way to check is if you're at 100% GPU process or 100% GPU memory as those are clear bottlenecks. Otherwise check if RAM is at 100%. Otherwise, the CPU is the bottleneck almost 100% of the time.
 
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JhonLui

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Jan 13, 2020
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well, consider that my system is seriously underpowered, let's just say that with 2 chars it reached the same performance of 0.42, maybe a lil' better...

If it was memory or gpu I would see flickering and lag, and I don't hear the fans screaming..
I just think that's because the models are Hi-poly, so more than 3 kill my toaster...

Besides, reading the struggles of more decent systems (w/o questioning their optimization), I'm inclined to think that the game uses only physical cores, some old programs do that and would explain the similar results.. but it's just speculation.


Edit: I've run more in-depth tests and it seems to be a gpu matter running at 100% in FHD and, in my case, low Vram with 2.8 gb used over 3.
-Overclocking does nothing-
The total ram is around 3 GB at start but can go up to 7 (most likely becuse I use normal ram to compensate for the gpu lack).
Cpu runs at max freq. but 70% avg. load (still pretty heavy)
 
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JhonLui

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Jan 13, 2020
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Anyone else crashing on startup with 0.51? Black screen with the unity logo then bam, crash
Repetita iuvant:

I always have to start it twice.. the first always fail...
start it then on black screen ALT+F4 then restart.
(I tought it was cause I sandbox it, turns out it's not the case)
good luck
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
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well, consider that my system is seriously underpowered, let's just say that with 2 chars it reached the same performance of 0.42, maybe a lil' better...


If it was memory or gpu I would see flickering and lag, and I don't hear the fans screaming..
I just think that's because the models are Hi-poly, so more than 3 kill my toaster...

Besides, reading the struggles of more decent systems (w/o questioning their optimization), I'm inclined to think that the game uses only physical cores, some old programs do that and would explain the similar results.. but it's just speculation.


Edit: I've run more in-depth tests and it seems to be a gpu matter running at 100% in FHD and, in my case, low Vram with 2.8 gb used over 3.
-Overclocking does nothing-
The total ram is around 3 GB at start but can go up to 7 (most likely becuse I use normal ram to compensate for the gpu lack).
Cpu runs at max freq. but 70% avg. load (still pretty heavy)
yea damn 70% CPU is heavy
What CPU do you have tho? sorry if you mentioned it already but searching for it I didn't find you saying it
 

JhonLui

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Jan 13, 2020
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yea damn 70% CPU is heavy
What CPU do you have tho? sorry if you mentioned it already but searching for it I didn't find you saying it
It was somewhere else, I'm glad if you follow me there (on my profile by the way). Here I can only follow and thank, there I can make some difference.

I5 4660, gtx1060 3gb, 16GB ddr3, H81m2 mobo (top!), W10 pro
My next (wetdream) build:
I5 12600KF, rtx 4060, 32 GB ddr5, B760 mobo, 2TB M2 (when it goes under 800 Eu considering I have to change everything... with some luck on February after the Rtx 50s and Lunar Lake come out)
 
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3.90 star(s) 68 Votes