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Unity True Facials [v0.58b Pro] [HenryTaiwan]

3.90 star(s) 68 Votes

macadam

Chicken Bubble Butt
Game Developer
Aug 5, 2016
7,158
10,460
942
So it's confirmed abandonned ? or just because devs didnt give news for a while?

his patreon seems still pretty solid around 160-200 patrons...

i guess for now it's kind of "on hold'ish". I mean, not the first time we got no news for a year and then it suddently pop out again.
 

Bse

Active Member
Aug 1, 2019
524
229
115
So it's confirmed abandonned ? or just because devs didnt give news for a while?

his patreon seems still pretty solid around 160-200 patrons...

i guess for now it's kind of "on hold'ish". I mean, not the first time we got no news for a year and then it suddently pop out again.
You know P and this site is both leak of option about NTR Abandonned and so iven incest... after Games no update years ans still list as no give up? so i think it is trash this to say P say no update and Io say hell yes we have 5 upadte and p was forget. What say it about this f95? a lot . sorry my mind.
 
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Purple_Heart

Engaged Member
Oct 15, 2021
3,003
5,350
637
You know P and this site is both leak of option about NTR Abandonned and so iven incest... after Games no update years ans still list as no give up? so i think it is trash this to say P say no update and Io say hell yes we have 5 upadte and p was forget. What say it about this f95? a lot . sorry my mind.
Not funny :FacePalm:
 

macadam

Chicken Bubble Butt
Game Developer
Aug 5, 2016
7,158
10,460
942
You know P and this site is both leak of option about NTR Abandonned and so iven incest... after Games no update years ans still list as no give up? so i think it is trash this to say P say no update and Io say hell yes we have 5 upadte and p was forget. What say it about this f95? a lot . sorry my mind.
What the fuck kind of language is that? :oops:

Do i need Sam to decrypt it?
 

defp

Newbie
May 13, 2018
19
17
13
What are these .tfa files in the mods folder? They seem to be more than just model files.
 

shadowbane456

Newbie
Dec 2, 2018
79
66
77
Kinda too bad experienced Devs could not just make a game/program like this where you could just import rigged models from all the various formats and have your way with them. Obviously, it is not as easy as it sounds, otherwise it would have been done already, but it would certainly be welcomed.
 
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JhonLui

Well-Known Member
Jan 13, 2020
1,184
1,173
284
already discussed.. the problem is Unity
Unless the dev gives away an open code, modding/importing seems impossible
sorry :cry:
 

KumfeyKowch

Newbie
Mar 22, 2020
58
63
83
Not sure if I was hallucinating but I swear I made cum out the nose. Was there a way to do this on purpose or is it some kind of glitch?
 
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defp

Newbie
May 13, 2018
19
17
13
I tried creating a modded .tfa which the game does appropriately detect, but when loading it there seems to be some kind of menu options problem. The model is rendering at least in part (I assume since my GPU was clearly heating up), but there's nothing visible except black (after a brief menu view). As it turns out, if you simply change the name of any of the mod character files the exact same thing happens. Somewhere there's a table or listing of character files or settings for those files which needs to be correctly pointed to specific file names.
 

JhonLui

Well-Known Member
Jan 13, 2020
1,184
1,173
284
I tried creating a modded .tfa which the game does appropriately detect, but when loading it there seems to be some kind of menu options problem. The model is rendering at least in part (I assume since my GPU was clearly heating up), but there's nothing visible except black (after a brief menu view). As it turns out, if you simply change the name of any of the mod character files the exact same thing happens. Somewhere there's a table or listing of character files or settings for those files which needs to be correctly pointed to specific file names.
Good effort, keep up

Just consider that, the way the update packages were distributed (w/o updating the game core) suggest that there might be a mastercode valid for all models to be recognised/access shared assets, or just a loading order code, but embended in the models themself.
For what regards the problem with the changed name it could be a redoundancy check within the model itself (a script that associates the name to the assets to load or to another denomination), most game have that.

Unless obviously the dev had prepared the game for this amount of chars and just took his time to pack them....
 
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3.90 star(s) 68 Votes