Unity True Facials [v0.591 Pro] [HenryTaiwan]

3.90 star(s) 73 Votes

DinoAlpaca

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Aug 18, 2024
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Thanks for the wiki.
Actually I was just giving a reference for the original concept of "Futa".

Fun facts: the hentai anime design of the 90's (reputated 3rd grade arts) were actually better designed than any mainstream anime now.
There's some great looking 90's anime, whether its hentai, OVA's and tv series. An example of this is an OVA series called Golden Boy with its gorgeously designed women. A 90's hentai series called Words worth with good sex scene animation. Then there's Cowboy Bebop, nothing more to be said.
 
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JhonLui

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Jan 13, 2020
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View attachment 5619585
for some reason, and only with this specific game, i always get this error even through multiple different updates. ive renamed the zip file, and im extracting the game directly into drive so i dont believe its a path length issue. anyone know a fix?
Wired...
Try to rename the game folder to something like "TF" and see if it works.
Also look for how to "enable long paths" in system config.
 

PauloZ

New Member
Jul 23, 2019
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Hey Folks! Long time no see!
I closed a new story.

]]] THE CHUN-LI SAGA [[[
- Chapter 1 - A (not so) usual Tuesday evening -

Script for True Facial Pro 0.59
image.png

-> DOWNLOAD LINK: <-

Chun-Li is tired of her boring life, spending all day working and wasting the nights in monotonous and empty bars.
'No more!' - she repeats to herself - 'This is the last time'.
But right in that moment...here comes TWO new challengers!
Will Chun Li fight her way out of this? ROUND 1 - FIGHT!

WARNING
: this story depicts acts of rape - viewer discretion advised

--- INSTALLATION NOTES -----------------------------------------------------------
| Copy the "ChunLiSagaCh1" folder in the game's folder /Mods/Scripts
| In game you should find this among the stories
----------------------------------------------------------------------------------------

I decided to shift to shorter stories, delivered in episodes, rather than huge ones, which are harder to manage and to run.
In this project I experimented with AI audio dubbing, using Chun-Li's audio samples as a reference, check that out with volume on.
The project counts almost 200 individual scenes and over 20 interactive sex scenes.
To enjoy this as intended, please enable Scene Hiding (Settings > Graphics > Scene Hiding: ON)
As always, this incorporates smooth cross-scene model animations and camera movements (thank you SFin!).

I really hope you enjoy it!
If time allows I'll try to create more of these.

Cheers
- PauloZ

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JhonLui

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Jan 13, 2020
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0.56 runs perfectly smooth no issues. Latest version 0.591 is a slideshow, no matter what tricks I try to improve performance.

3090, 9950X, 128GB RAM, W11.

I get a smooth 60 with no models in the scene. But then, is useless.
Wow.. that's new.. with that gear you should cap at 120 even in 2K.
[/QUOTE]

Wow.. that's new.. with that gear you should cap at 120 even in 2K (with FSR Q).

How can there be no models in the scene? the game loads 2 by default... check the installation.
If the installation is ok:

I would update the gpu driver (a clean install is recommended specially for the latest one), and why not check for a Cpu driver update.
also update/install VBruntimes 2015-2022
Than make sure the game runs in DX11 (W11 has the tendence to force dx12, but this game doesn't work with it)

Also make sure that the Cpu uses at least all the 8 physical cores (there is a way to force it, if needed).

If nothing works: either it's so evident that I didn't notice it, or it goes beyond my capacity...
Hope to be of help
 
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LewdDarkSun

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Nov 25, 2025
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Wow.. that's new.. with that gear you should cap at 120 even in 2K (with FSR Q).

How can there be no models in the scene? the game loads 2 by default... check the installation.
If the installation is ok:

I would update the gpu driver (a clean install is recommended specially for the latest one), and why not check for a Cpu driver update.
also update/install VBruntimes 2015-2022
Than make sure the game runs in DX11 (W11 has the tendence to force dx12, but this game doesn't work with it)

Also make sure that the Cpu uses at least all the 8 physical cores (there is a way to force it, if needed).

If nothing works: either it's so evident that I didn't notice it, or it goes beyond my capacity...
Hope to be of help
You always can remove models from scene.
 

Chooo

New Member
Apr 27, 2019
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Wow.. that's new.. with that gear you should cap at 120 even in 2K (with FSR Q).
I have a higher end GPU than him and it's slower for me with FSR enabled. Seems to lean on the CPU unless I run native... not complaining but just an FYI for NVIDIA users.
 

VaniMiz

Formerly 'JunMnzs'
Nov 6, 2019
10
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I just don't get why they chose to invest on other minor features instead of Custom Models importer/creator when it's obvious it's the most wanted feature
Like, they prefer to make all these models themselves every month, which I admit are pretty well made. Once they finally decide to make a feature for custom models, I bet most people will prefer to make their own and abandon all the ones they invested so much time into
 
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JhonLui

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I have a higher end GPU than him and it's slower for me with FSR enabled. Seems to lean on the CPU unless I run native... not complaining but just an FYI for NVIDIA users.
We know all too well by now that the problem with this game is the Cpu, yet he shouldn't be Cpu bottlenecked (clearly your situation)...
Most likely it's about the runtimes, we'll see..

FYI, I posted a small guide on how to force multicore on this game, it might benefit you in some measure (maybe).
Or just run everything at a higher resolution...
 

BeholdTheWizzard

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Oct 25, 2017
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I just don't get why they chose to invest on other minor features instead of Custom Models importer/creator when it's obvious it's the most wanted feature
Like, they prefer to make all these models themselves every month, which I admit are pretty well made. Once they finally decide to make a feature for custom models, I bet most people will prefer to make their own and abandon all the ones they invested so much time into
The longer the game is in development, the longer the money flows in.
Why do so many games descend into dozens of re-writes, engine changes and adding minor features or minigames no one asked for instead of moving towards actual completion?
 
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xwor639

Member
May 19, 2017
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anybody thats part of this discord. I am not but if you can relay or even make sense anyone still has trouble with limbs like arms being too short when you start scaling the dick. the dick in any character twisting because of size or like the legs positioning. can we get an arm size slider or something. is there a fix for that?
 

xwor639

Member
May 19, 2017
150
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292
We know all too well by now that the problem with this game is the Cpu, yet he shouldn't be Cpu bottlenecked (clearly your situation)...
Most likely it's about the runtimes, we'll see..

FYI, I posted a small guide on how to force multicore on this game, it might benefit you in some measure (maybe).
Or just run everything at a higher resolution...
If you use nvidia probably out of luck. fsr is amd tech and idt this game has dlss support so if you dont have a cpu on par with the gpu your going to bottleneck. I am not sure how wrong this is but correct me otherwise.
 

xwor639

Member
May 19, 2017
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also extra post how do i load kaine. i thought i got her automatically the moment i got the pro version or is it discord patreon mod only?
 

JhonLui

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Jan 13, 2020
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If you use nvidia probably out of luck. fsr is amd tech and idt this game has dlss support so if you dont have a cpu on par with the gpu your going to bottleneck. I am not sure how wrong this is but correct me otherwise.
Guys, don't venture in speculations driven by Youtube advertisers.
We discussed in this forum all the possible modifications (because game is mod locked) and optimizations, and discovered all the adjustments/workarounds those can be used, even arguing sometimes.
+ The discord is doing a good job in "light modding" (textures and variables).

- The game is cpu heavy, so yes, the system must be balanced (it should be the golden rule for everything) or cpu oriented.
- The techs are irrelevant: the inbuilt FSR is 2.2, extreamely heavy on cpu and low quality (just downscaling does the same), and Dlss simply doesn't work (DSR used to.. now only framegen x2). So if you need performance the best solution is Lossless Scaling.
- After the multithread "optimization" [a simple line in .cfg file] the actual best combo to run the game is Intel+Nvidia or Amd (not for fanboysm, but just because intel works better in multithread and for some compatibility problems met by amd users over time), in any case a 12+ threads cpu is recommended.
 
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3.90 star(s) 73 Votes