Do you want gif's to be removed and only images to be used for the storytelling?


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struggle0berry

New Member
Apr 2, 2024
3
1
Just out of curiosity - do you use more advanced workflows with ComfyUI, or sticked to basic A1111 or something similar?
 

LunaProduction

Newbie
Game Developer
Nov 2, 2023
88
273
Just out of curiosity - do you use more advanced workflows with ComfyUI, or sticked to basic A1111 or something similar?
I actually don't use ComfyUI or A1111. I have a different workflow where I use PromptChan for initial image generation and then edit those images with various ai and editing tools if that answers your question.
 
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Flash9786

New Member
Aug 30, 2018
10
10
Hey, if you don't mind then I have a question for you. Are you a solo developer? Because this is the best HTML game I have ever played. With so many routes and stuff I have replayed it a lot of times and it honestly is soooo good that I don't see a solo developer creating it all by themselves.
 
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LunaProduction

Newbie
Game Developer
Nov 2, 2023
88
273
Hey, if you don't mind then I have a question for you. Are you a solo developer? Because this is the best HTML game I have ever played. With so many routes and stuff I have replayed it a lot of times and it honestly is soooo good that I don't see a solo developer creating it all by themselves.
I am. And I can't wait for you to see what's in store. I am remaking the game currently, and it will be even better :)
Thank you for the kind words.
 
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Flash9786

New Member
Aug 30, 2018
10
10
I am. And I can't wait for you to see what's in store. I am remaking the game currently, and it will be even better :)
Thank you for the kind words.
Mannnnnnnnn I legit cant waitt for what you have in store for us. If you don't mind can you tell me what all do you use for working on the game (Apart from HTML obviously :giggle:)
 

LunaProduction

Newbie
Game Developer
Nov 2, 2023
88
273
Mannnnnnnnn I legit cant waitt for what you have in store for us. If you don't mind can you tell me what all do you use for working on the game (Apart from HTML obviously :giggle:)
I use a twine engine (Twine Sugarcube). Combined with JavaScript and a touch of CSS. :)
 
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May 8, 2022
18
16
I am. And I can't wait for you to see what's in store. I am remaking the game currently, and it will be even better :)
Thank you for the kind words.
Hey! Sorry to ask you this since I know you're busy and have a lot of things on your plate but, do you plan on adding player-focused Netori into the game? Where the PC (player character) steals other people's LI's. Just wanted to know, sorry if it's a repeated question that you had answered before.
 

LunaProduction

Newbie
Game Developer
Nov 2, 2023
88
273
Hey! Sorry to ask you this since I know you're busy and have a lot of things on your plate but, do you plan on adding player-focused Netori into the game? Where the PC (player character) steals other people's LI's. Just wanted to know, sorry if it's a repeated question that you had answered before.
Heya!
The answer is yes. There's going to be a Netori route where there are options to steal girlfriends, share them (optional). First scenes for that content will come in either version 0.66 or 0.67.
 
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LunaProduction

Newbie
Game Developer
Nov 2, 2023
88
273
Do you plan on adding more members to your team? Or do you plan on just going solo?
I would most definitely love to have more people working on the game. But first, I need to grow the game financially to afford a team. In any case if it happens sure if not I'll just keep going at it ;)
 
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Flash9786

New Member
Aug 30, 2018
10
10
I would most definitely love to have more people working on the game. But first, I need to grow the game financially to afford a team. In any case if it happens sure if not I'll just keep going at it ;)
I really hope it does and that too soon! I will try and learn twine and Java so that I can help out in anyway possible!
 
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Apr 21, 2023
228
305
update when
Will probably be a long while, there's a rework in progress rn.
I mean, it is being updated, just not so quickly on F95. Version 62, 64, and 65 have already been released.

I can only guess that the dev is hoping for more subscribers for Patreon's release cycles, it's also a 1 man operation atm hence the slow updates. I HATE reworks as it greatly slows the game progress and parts of the game are often removed entirely. Even still, I love the story so far. Hopefully this "rework" doesn't remove anything and the game doesn't stall for the sake of constant reworks.
 

LunaProduction

Newbie
Game Developer
Nov 2, 2023
88
273
I mean, it is being updated, just not so quickly on F95. Version 62, 64, and 65 have already been released.

I can only guess that the dev is hoping for more subscribers for Patreon's release cycles, it's also a 1 man operation atm hence the slow updates. I HATE reworks as it greatly slows the game progress and parts of the game are often removed entirely. Even still, I love the story so far. Hopefully this "rework" doesn't remove anything and the game doesn't stall for the sake of constant reworks.
Let me explain what's happening with the updates. Initially, I planned to release 0.62 publicly when 0.65 was done. However, after completing 0.64, I realized I wanted to enhance the game significantly - making it more interactive and story-rich. I discussed these remake plans with my Patreon members, and since releasing 0.65, the feedback has been overwhelmingly positive.


Currently, I'm working on a patch to fix some issues, mainly mobile display problems and a few scenes that need more attention. Once this patch is complete - hopefully within a month - I'll release it to the public since I know it's been a while since the last update.


Regarding content removal: Yes, some scenes will be temporarily unavailable since I'm rebuilding from the beginning. However, all existing scenes will return with significant improvements, including more variations and player choices. Think of it as upgrading rather than removing - each scene will come back better than before.


This will be the only remake for this game. I've learned a lot since I started developing, and now I can implement features that weren't possible when I began with no game development experience. I'm confident this rework will be worth the wait! Once the patch is released, I believe you'll understand and appreciate the new direction.

Glad you enjoyed the story :)
 
3.80 star(s) 20 Votes